NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxMat44 Class Reference

NVIDIA PhysX SDK 3.4 API

PxMat44 Class Reference
[Foundation]

4x4 matrix class More...

#include <PxMat44.h>

Collaboration diagram for PxMat44:

List of all members.


Public Member Functions

PX_CUDA_CALLABLE PX_INLINE PxMat44 ()
 Default constructor.
PX_CUDA_CALLABLE PX_INLINE PxMat44 (PxIDENTITY r)
 identity constructor
PX_CUDA_CALLABLE PX_INLINE PxMat44 (PxZERO r)
 zero constructor
PX_CUDA_CALLABLE PxMat44 (const PxVec4 &col0, const PxVec4 &col1, const PxVec4 &col2, const PxVec4 &col3)
 Construct from four 4-vectors.
PX_CUDA_CALLABLE PX_INLINE PxMat44 (float r)
 constructor that generates a multiple of the identity matrix
PX_CUDA_CALLABLE PxMat44 (const PxVec3 &col0, const PxVec3 &col1, const PxVec3 &col2, const PxVec3 &col3)
 Construct from three base vectors and a translation.
PX_CUDA_CALLABLE PX_INLINE PxMat44 (float values[])
 Construct from float[16].
PX_CUDA_CALLABLE PX_INLINE PxMat44 (const PxQuat &q)
 Construct from a quaternion.
PX_CUDA_CALLABLE PX_INLINE PxMat44 (const PxVec4 &diagonal)
 Construct from a diagonal vector.
PX_CUDA_CALLABLE PxMat44 (const PxMat33 &axes, const PxVec3 &position)
 Construct from Mat33 and a translation.
PX_CUDA_CALLABLE PxMat44 (const PxTransform &t)
PX_CUDA_CALLABLE PX_INLINE bool operator== (const PxMat44 &m) const
 returns true if the two matrices are exactly equal
PX_CUDA_CALLABLE PX_INLINE PxMat44 (const PxMat44 &other)
 Copy constructor.
PX_CUDA_CALLABLE PX_INLINE
PxMat44
operator= (const PxMat44 &other)
 Assignment operator.
PX_CUDA_CALLABLE PX_INLINE
const PxMat44 
getTranspose () const
 Get transposed matrix.
PX_CUDA_CALLABLE PX_INLINE
const PxMat44 
operator- () const
 Unary minus.
PX_CUDA_CALLABLE PX_INLINE
const PxMat44 
operator+ (const PxMat44 &other) const
 Add.
PX_CUDA_CALLABLE PX_INLINE
const PxMat44 
operator- (const PxMat44 &other) const
 Subtract.
PX_CUDA_CALLABLE PX_INLINE
const PxMat44 
operator* (float scalar) const
 Scalar multiplication.
PX_CUDA_CALLABLE PX_INLINE
const PxMat44 
operator* (const PxMat44 &other) const
 Matrix multiplication.
PX_CUDA_CALLABLE PX_INLINE
PxMat44
operator+= (const PxMat44 &other)
 Equals-add.
PX_CUDA_CALLABLE PX_INLINE
PxMat44
operator-= (const PxMat44 &other)
 Equals-sub.
PX_CUDA_CALLABLE PX_INLINE
PxMat44
operator*= (float scalar)
 Equals scalar multiplication.
PX_CUDA_CALLABLE PX_INLINE
PxMat44
operator*= (const PxMat44 &other)
 Equals matrix multiplication.
PX_DEPRECATED PX_CUDA_CALLABLE
PX_FORCE_INLINE float 
operator() (unsigned int row, unsigned int col) const
 Element access, mathematical way!
PX_DEPRECATED PX_CUDA_CALLABLE
PX_FORCE_INLINE float & 
operator() (unsigned int row, unsigned int col)
 Element access, mathematical way!
PX_CUDA_CALLABLE PX_INLINE
const PxVec4 
transform (const PxVec4 &other) const
 Transform vector by matrix, equal to v' = M*v.
PX_CUDA_CALLABLE PX_INLINE
const PxVec3 
transform (const PxVec3 &other) const
 Transform vector by matrix, equal to v' = M*v.
PX_CUDA_CALLABLE PX_INLINE
const PxVec4 
rotate (const PxVec4 &other) const
 Rotate vector by matrix, equal to v' = M*v.
PX_CUDA_CALLABLE PX_INLINE
const PxVec3 
rotate (const PxVec3 &other) const
 Rotate vector by matrix, equal to v' = M*v.
PX_CUDA_CALLABLE PX_INLINE
const PxVec3 
getBasis (int num) const
PX_CUDA_CALLABLE PX_INLINE
const PxVec3 
getPosition () const
PX_CUDA_CALLABLE PX_INLINE void setPosition (const PxVec3 &position)
PX_CUDA_CALLABLE
PX_FORCE_INLINE const float * 
front () const
PX_DEPRECATED PX_CUDA_CALLABLE
PX_FORCE_INLINE PxVec4
operator[] (unsigned int num)
PX_DEPRECATED PX_CUDA_CALLABLE
PX_FORCE_INLINE const PxVec4
operator[] (unsigned int num) const
PX_CUDA_CALLABLE PX_INLINE void scale (const PxVec4 &p)
PX_CUDA_CALLABLE PX_INLINE
const PxMat44 
inverseRT (void) const
PX_CUDA_CALLABLE PX_INLINE bool isFinite () const

Public Attributes

PxVec4 column0
PxVec4 column1
PxVec4 column2
PxVec4 column3

Friends

PxMat44 operator* (float, const PxMat44 &)

Detailed Description

4x4 matrix class

This class is layout-compatible with D3D and OpenGL matrices. More notes on layout are given in the PxMat33

See also:
PxMat33 PxTransform

Constructor & Destructor Documentation

PX_CUDA_CALLABLE PX_INLINE PxMat44::PxMat44 (  )  [inline]

Default constructor.

PX_CUDA_CALLABLE PX_INLINE PxMat44::PxMat44 ( PxIDENTITY  r  )  [inline]

identity constructor

References PX_UNUSED().

PX_CUDA_CALLABLE PX_INLINE PxMat44::PxMat44 ( PxZERO  r  )  [inline]

zero constructor

References PX_UNUSED().

PX_CUDA_CALLABLE PxMat44::PxMat44 ( const PxVec4 col0,
const PxVec4 col1,
const PxVec4 col2,
const PxVec4 col3 
) [inline]

Construct from four 4-vectors.

PX_CUDA_CALLABLE PX_INLINE PxMat44::PxMat44 ( float  r  )  [inline, explicit]

constructor that generates a multiple of the identity matrix

PX_CUDA_CALLABLE PxMat44::PxMat44 ( const PxVec3 col0,
const PxVec3 col1,
const PxVec3 col2,
const PxVec3 col3 
) [inline]

Construct from three base vectors and a translation.

PX_CUDA_CALLABLE PX_INLINE PxMat44::PxMat44 ( float  values[]  )  [inline, explicit]

Construct from float[16].

PX_CUDA_CALLABLE PX_INLINE PxMat44::PxMat44 ( const PxQuat q  )  [inline, explicit]

Construct from a quaternion.

References PxQuat::w, PxQuat::x, PxQuat::y, and PxQuat::z.

PX_CUDA_CALLABLE PX_INLINE PxMat44::PxMat44 ( const PxVec4 diagonal  )  [inline, explicit]

Construct from a diagonal vector.

PX_CUDA_CALLABLE PxMat44::PxMat44 ( const PxMat33 axes,
const PxVec3 position 
) [inline]

Construct from Mat33 and a translation.

PX_CUDA_CALLABLE PxMat44::PxMat44 ( const PxTransform t  )  [inline]

References PxTransform::p, and PxTransform::q.

PX_CUDA_CALLABLE PX_INLINE PxMat44::PxMat44 ( const PxMat44 other  )  [inline]

Copy constructor.


Member Function Documentation

PX_CUDA_CALLABLE PX_FORCE_INLINE const float* PxMat44::front (  )  const [inline]

PX_CUDA_CALLABLE PX_INLINE const PxVec3 PxMat44::getBasis ( int  num  )  const [inline]

References PX_ASSERT.

PX_CUDA_CALLABLE PX_INLINE const PxVec3 PxMat44::getPosition (  )  const [inline]

PX_CUDA_CALLABLE PX_INLINE const PxMat44 PxMat44::getTranspose (  )  const [inline]

Get transposed matrix.

PX_CUDA_CALLABLE PX_INLINE const PxMat44 PxMat44::inverseRT ( void   )  const [inline]

References PxVec3::z.

PX_CUDA_CALLABLE PX_INLINE bool PxMat44::isFinite (  )  const [inline]

PX_DEPRECATED PX_CUDA_CALLABLE PX_FORCE_INLINE float& PxMat44::operator() ( unsigned int  row,
unsigned int  col 
) [inline]

Element access, mathematical way!

PX_DEPRECATED PX_CUDA_CALLABLE PX_FORCE_INLINE float PxMat44::operator() ( unsigned int  row,
unsigned int  col 
) const [inline]

Element access, mathematical way!

PX_CUDA_CALLABLE PX_INLINE const PxMat44 PxMat44::operator* ( const PxMat44 other  )  const [inline]

Matrix multiplication.

References column0, column1, column2, and column3.

PX_CUDA_CALLABLE PX_INLINE const PxMat44 PxMat44::operator* ( float  scalar  )  const [inline]

Scalar multiplication.

PX_CUDA_CALLABLE PX_INLINE PxMat44& PxMat44::operator*= ( const PxMat44 other  )  [inline]

Equals matrix multiplication.

PX_CUDA_CALLABLE PX_INLINE PxMat44& PxMat44::operator*= ( float  scalar  )  [inline]

Equals scalar multiplication.

PX_CUDA_CALLABLE PX_INLINE const PxMat44 PxMat44::operator+ ( const PxMat44 other  )  const [inline]

Add.

References column0, column1, column2, and column3.

PX_CUDA_CALLABLE PX_INLINE PxMat44& PxMat44::operator+= ( const PxMat44 other  )  [inline]

Equals-add.

References column0, column1, column2, and column3.

PX_CUDA_CALLABLE PX_INLINE const PxMat44 PxMat44::operator- ( const PxMat44 other  )  const [inline]

Subtract.

References column0, column1, column2, and column3.

PX_CUDA_CALLABLE PX_INLINE const PxMat44 PxMat44::operator- (  )  const [inline]

Unary minus.

PX_CUDA_CALLABLE PX_INLINE PxMat44& PxMat44::operator-= ( const PxMat44 other  )  [inline]

Equals-sub.

References column0, column1, column2, and column3.

PX_CUDA_CALLABLE PX_INLINE PxMat44& PxMat44::operator= ( const PxMat44 other  )  [inline]

Assignment operator.

References column0, column1, column2, and column3.

PX_CUDA_CALLABLE PX_INLINE bool PxMat44::operator== ( const PxMat44 m  )  const [inline]

returns true if the two matrices are exactly equal

References column0, column1, column2, and column3.

PX_DEPRECATED PX_CUDA_CALLABLE PX_FORCE_INLINE const PxVec4& PxMat44::operator[] ( unsigned int  num  )  const [inline]

PX_DEPRECATED PX_CUDA_CALLABLE PX_FORCE_INLINE PxVec4& PxMat44::operator[] ( unsigned int  num  )  [inline]

PX_CUDA_CALLABLE PX_INLINE const PxVec3 PxMat44::rotate ( const PxVec3 other  )  const [inline]

Rotate vector by matrix, equal to v' = M*v.

PX_CUDA_CALLABLE PX_INLINE const PxVec4 PxMat44::rotate ( const PxVec4 other  )  const [inline]

Rotate vector by matrix, equal to v' = M*v.

References PxVec4::x, PxVec4::y, and PxVec4::z.

PX_CUDA_CALLABLE PX_INLINE void PxMat44::scale ( const PxVec4 p  )  [inline]

References PxVec4::w, PxVec4::x, PxVec4::y, and PxVec4::z.

PX_CUDA_CALLABLE PX_INLINE void PxMat44::setPosition ( const PxVec3 position  )  [inline]

References PxVec3::x, PxVec3::y, and PxVec3::z.

PX_CUDA_CALLABLE PX_INLINE const PxVec3 PxMat44::transform ( const PxVec3 other  )  const [inline]

Transform vector by matrix, equal to v' = M*v.

PX_CUDA_CALLABLE PX_INLINE const PxVec4 PxMat44::transform ( const PxVec4 other  )  const [inline]

Transform vector by matrix, equal to v' = M*v.

References PxVec4::w, PxVec4::x, PxVec4::y, and PxVec4::z.


Friends And Related Function Documentation

PxMat44 operator* ( float  ,
const PxMat44  
) [friend]


Member Data Documentation


The documentation for this class was generated from the following file:



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