NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxHeightFieldFlag.h Source File

NVIDIA PhysX SDK 3.4 API

PxHeightFieldFlag.h

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00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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00029 
00030 
00031 #ifndef PX_COLLISION_NXHEIGHTFIELDFLAG
00032 #define PX_COLLISION_NXHEIGHTFIELDFLAG
00033 
00037 #include "foundation/PxFlags.h"
00038 
00039 #if !PX_DOXYGEN
00040 namespace physx
00041 {
00042 #endif
00043 
00048 struct PxHeightFieldFormat
00049 {
00050     enum Enum
00051     {
00072         eS16_TM = (1 << 0)
00073     };
00074 };
00075 
00080 struct PxHeightFieldTessFlag
00081 {
00082     enum Enum
00083     {
00123         e0TH_VERTEX_SHARED = (1 << 0)
00124     };
00125 };
00126 
00127 
00131 struct PxHeightFieldFlag
00132 {
00133     enum Enum
00134     {
00145         eNO_BOUNDARY_EDGES = (1 << 0)
00146     };
00147 };
00148 
00154 typedef PxFlags<PxHeightFieldFlag::Enum,PxU16> PxHeightFieldFlags;
00155 PX_FLAGS_OPERATORS(PxHeightFieldFlag::Enum,PxU16)
00156 
00157 #if !PX_DOXYGEN
00158 } // namespace physx
00159 #endif
00160 
00162 #endif


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