NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxHeightFieldFlag.h File Reference

NVIDIA PhysX SDK 3.4 API

PxHeightFieldFlag.h File Reference

#include "foundation/PxFlags.h"

Include dependency graph for PxHeightFieldFlag.h:

foundation/PxFlags.hfoundation/Px.hfoundation/PxSimpleTypes.hfoundation/PxPreprocessor.h

This graph shows which files directly or indirectly include this file:

PxHeightField.hPxPhysicsAPI.hPxHeightFieldDesc.h

Go to the source code of this file.


Classes

struct  PxHeightFieldFormat
 Describes the format of height field samples. More...
struct  PxHeightFieldTessFlag
 Determines the tessellation of height field cells. More...
struct  PxHeightFieldFlag
 Enum with flag values to be used in PxHeightFieldDesc.flags. More...

Typedefs

typedef PxFlags
< PxHeightFieldFlag::Enum,
PxU16 > 
PxHeightFieldFlags
 collection of set bits defined in PxHeightFieldFlag.



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