PxHeightFieldFlag Struct Reference
[Geomutils]
Enum with flag values to be used in PxHeightFieldDesc.flags.
More...
#include <PxHeightFieldFlag.h>
Public Types | |
enum | Enum { eNO_BOUNDARY_EDGES = (1 << 0) } |
Detailed Description
Enum with flag values to be used in PxHeightFieldDesc.flags.Member Enumeration Documentation
- Enumerator:
-
eNO_BOUNDARY_EDGES Disable collisions with height field with boundary edges. Raise this flag if several terrain patches are going to be placed adjacent to each other, to avoid a bump when sliding across.
This flag is ignored in contact generation with sphere and capsule shapes.
- See also:
- PxHeightFieldDesc.flags
The documentation for this struct was generated from the following file:
Copyright © 2008-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com