NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxClothTypes.h Source File

NVIDIA PhysX SDK 3.4 API

PxClothTypes.h

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00026 // Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  
00029 
00030 
00031 #ifndef PX_PHYSICS_NX_CLOTH_TYPES
00032 #define PX_PHYSICS_NX_CLOTH_TYPES
00033 
00037 #include "PxPhysXConfig.h"
00038 #include "foundation/PxFlags.h"
00039 
00040 #include "foundation/PxVec3.h"
00041 
00042 #if !PX_DOXYGEN
00043 namespace physx
00044 {
00045 #endif
00046 
00055 struct PX_DEPRECATED PxClothFlag
00056 {
00057     enum Enum
00058     {
00059         eDEFAULT           = 0,      
00060         eCUDA              = (1<<0), 
00061         eGPU PX_DEPRECATED = eCUDA,  
00062         eSWEPT_CONTACT     = (1<<2), 
00063         eSCENE_COLLISION   = (1<<3), 
00064         eCOUNT             = 4       // internal use only
00065     };
00066 };
00067 
00068 typedef PxFlags<PxClothFlag::Enum,PxU16> PxClothFlags;
00069 PX_FLAGS_OPERATORS(PxClothFlag::Enum, PxU16)
00070 
00071 
00080 struct PX_DEPRECATED PxClothParticle
00081 {
00082     PxVec3 pos;         
00083     PxReal invWeight;   
00084 
00088     PxClothParticle() {}
00089     PxClothParticle(const PxVec3& pos_, PxReal invWeight_) 
00090         : pos(pos_), invWeight(invWeight_){}
00091 };
00092 
00099 struct PX_DEPRECATED PxClothParticleMotionConstraint
00100 {
00101     PxVec3 pos;         
00102     PxReal radius;      
00103 
00107     PxClothParticleMotionConstraint() {}
00108     PxClothParticleMotionConstraint(const PxVec3& p, PxReal r) 
00109         : pos(p), radius(r){}
00110 };
00111 
00118 struct PX_DEPRECATED PxClothParticleSeparationConstraint
00119 {
00120     PxVec3 pos;         
00121     PxReal radius;      
00122 
00126     PxClothParticleSeparationConstraint() {}
00127     PxClothParticleSeparationConstraint(const PxVec3& p, PxReal r) 
00128         : pos(p), radius(r){}
00129 };
00130 
00131 #if !PX_DOXYGEN
00132 } // namespace physx
00133 #endif
00134 
00136 #endif


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