NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxClothTypes.h File Reference

NVIDIA PhysX SDK 3.4 API

PxClothTypes.h File Reference

#include "PxPhysXConfig.h"
#include "foundation/PxFlags.h"
#include "foundation/PxVec3.h"

Include dependency graph for PxClothTypes.h:

PxPhysXConfig.hfoundation/PxFlags.hfoundation/PxVec3.hcommon/PxPhysXCommonConfig.hfoundation/Px.hfoundation/PxSimpleTypes.hfoundation/PxPreprocessor.hfoundation/PxMath.hfoundation/PxIntrinsics.hfoundation/PxAssert.h

This graph shows which files directly or indirectly include this file:

PxPhysics.hPxPhysicsAPI.hPxCloth.hPxRigidActorExt.hPxExtensionsAPI.h

Go to the source code of this file.


Classes

struct  PxClothFlag
 flag for behaviors of the cloth solver More...
struct  PxClothParticle
 Per particle data for cloth. More...
struct  PxClothParticleMotionConstraint
 Constraints for cloth particle motion. More...
struct  PxClothParticleSeparationConstraint
 Separation constraints for cloth particle movement. More...

Typedefs

typedef PxFlags
< PxClothFlag::Enum, PxU16 > 
PxClothFlags



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