constant that represents the level of the animation build effect. Read-only.
| MsoAnimateByLevel can be one of these MsoAnimateByLevel constants. |
| msoAnimateChartAllAtOnce |
| msoAnimateChartByCategory |
| msoAnimateChartByCategoryElements |
| msoAnimateChartBySeries |
| msoAnimateChartBySeriesElements |
| msoAnimateDiagramAllAtOnce |
| msoAnimateDiagramBreadthByLevel |
| msoAnimateDiagramBreadthByNode |
| msoAnimateDiagramClockwise |
| msoAnimateDiagramClockwiseIn |
| msoAnimateDiagramClockwiseOut |
| msoAnimateDiagramCounterClockwise |
| msoAnimateDiagramCounterClockwiseIn |
| msoAnimateDiagramCounterClockwiseOut |
| msoAnimateDiagramDepthByBranch |
| msoAnimateDiagramDepthByNode |
| msoAnimateDiagramDown |
| msoAnimateDiagramInByRing |
| msoAnimateDiagramOutByRing |
| msoAnimateDiagramUp |
| msoAnimateLevelMixed |
| msoAnimateTextByAllLevels |
| msoAnimateTextByFifthLevel |
| msoAnimateTextByFirstLevel |
| msoAnimateTextByFourthLevel |
| msoAnimateTextBySecondLevel |
| msoAnimateTextByThirdLevel |
| msoAnimationLevelNone |
expression.BuildByLevelEffect
expression Required. An expression that returns one of the objects in the Applies To list.
Example
The following example returns a build-by-level effect.
Sub QueryBuildByLevelEffect()
Dim effMain As Effect
Set effMain = ActivePresentation.Slides(1).TimeLine _
.MainSequence(1)
If effMain.EffectInformation.BuildByLevelEffect <> msoAnimateLevelNone Then
ActivePresentation.Slides(1).TimeLine.MainSequence _
.ConvertToTextUnitEffect Effect:=effMain, _
UnitEffect:=msoAnimTextUnitEffectByWord
End If
End Sub