Timing Object
Multiple objects
Timing
Shape |
Represents timing properties for an animation effect.
Using the Timing object
To return a Timing object, use the Timing property of the AnimationBehavior or Effect object. The following example sets timing duration information for the main animation.
ActiveWindow.Selection.SlideRange(1).TimeLine _
.MainSequence(1).Timing.Duration = 5
Use the following read/write properties of the Timing object to manipulate animation timing effects.
Use this... | To change this... |
---|---|
Accelerate | Percentage of the duration over which acceleration should take place |
AutoReverse | Whether an effect should play forward and then reverse, thereby doubling the duration |
Decelerate | Percentage of the duration over which acceleration should take place |
Duration | Length of animation (in seconds) |
RepeatCount | Number of times to repeat the animation |
RepeatDuration | How long should the repeats last (in seconds) |
Restart | Restart behavior of an animation node |
RewindAtEnd | Whether an objects return to its beginning position after an effect has ended |
SmoothStart | Whether an effect accelerates when it starts |
SmoothEnd | Whether an effect decelerates when it ends |
TriggerDelayTime | Delay time from when the trigger is enabled (in seconds) |
TriggerShape | Which shape is associated with the timing effect |
TriggerType | How the timing effect is triggered |