Firearm type can be used to handle firearm behaviour.
Namespace: Assets.MilitaryHeroes.Scripts.Enums Assembly: Assembly-CSharp (in Assembly-CSharp.dll)
Member name | Description | |
---|---|---|
AssaultRifle | ||
AutomaticPistol | ||
Revolver | ||
Rifle | ||
RocketLauncher | ||
SMG | ||
Shotgun | ||
SniperRifle | ||
UZI | ||
Unknown |