Table of contents
-
HeroEditor Reference
- <default> Namespace
- Assets.HeroEditor.Common.CharacterScripts Namespace
-
Assets.HeroEditor.Common.Data Namespace
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FirearmParams Class
- Methods
-
Fields
- Accuracy Field
- AutomaticFire Field
- AutomaticLoad Field
- FireMuzzlePosition Field
- FireMuzzlePrefab Field
- FireRateInMinute Field
- HoldAnimation Field
- HoldType Field
- LoadAnimation Field
- MagazineCapacity Field
- MagazinePosition Field
- MagazineType Field
- Meta Field
- MuzzleVelocity Field
- Name Field
- ProjectilePrefab Field
- Recoil Field
- ReloadAnimation Field
- SlidePosition Field
- SoundClipIn Field
- SoundClipOut Field
- SoundFire Field
- SoundLoad Field
- SoundPump Field
- Type Field
-
FirearmParams Class
- Assets.HeroEditor.Common.EditorScripts Namespace
- Assets.HeroEditor.Common.Examples Namespace
- Assets.HeroEditor.FantasyHeroes.TestRoom.Scarecrow Namespace
- Assets.MilitaryHeroes.Scripts.Enums Namespace