Recoil Field

HeroEditor

Arm recoil (offset in local space)

Namespace: Assets.HeroEditor.Common.Data Assembly: Assembly-CSharp (in Assembly-CSharp.dll)

<Range(0, 0.25f)> _ 
Public Recoil As Single
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[Range(0, 0.25f)] 
public float Recoil
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[Range(0, 0.25f)] 
public:  
float Recoil;
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public  
Range(0, 0.25f) 
Recoil : float
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Field Value

Type: float

.NET Framework

Supported in: 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1