GeonBit.UI Documentation
ImageDrawMode Enumeration |
Image drawing modes, eg how to draw the image and fill the destination rectangle with its texture.
Namespace: GeonBit.UI.Entities
Assembly: GeonBit.UI (in GeonBit.UI.dll) Version: 1.0.0.0 (1.0.0.0)

C#
public enum ImageDrawMode

Member name | Value | Description | |
---|---|---|---|
Stretch | 0 | With this mode texture will just stretch over the entire size of the destination rectangle. | |
Panel | 1 | With this mode texture will be tiled and drawed with a frame, just like panels. |
