Entity.UseActualSizeForCollision Field

GeonBit.UI

EntityUseActualSizeForCollision Field
If true (default), will use the actual object size for collision detection. If false, will use the size property. This is useful for paragraphs, for example, where the actual width is based on text content and can vary and be totally different than the size set in the constructor.

Namespace:  GeonBit.UI.Entities
Assembly:  GeonBit.UI (in GeonBit.UI.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public bool UseActualSizeForCollision

Field Value

Type: Boolean
See Also