GeonBit.UI Documentation
TexturesGetterTEnum Constructor |
Create the texture getter with base path.
Namespace: GeonBit.UI
Assembly: GeonBit.UI (in GeonBit.UI.dll) Version: 1.0.0.0 (1.0.0.0)

C#
public TexturesGetter( string path, string suffix = null, bool usesStates = true )
Parameters
- path
- Type: SystemString
Resource path, under geonbit.ui content. - suffix (Optional)
- Type: SystemString
Suffix to add to the texture path after the enum part. - usesStates (Optional)
- Type: SystemBoolean
If true, it means these textures may also use entit states, eg mouse hover / down / default.
