GeonBit.UI Documentation
Panel Constructor |
Create the panel.
Namespace: GeonBit.UI.Entities
Assembly: GeonBit.UI (in GeonBit.UI.dll) Version: 1.0.0.0 (1.0.0.0)

C#
public Panel( Vector2 size, PanelSkin skin = PanelSkin.Default, Anchor anchor = Anchor.Center, Nullable<Vector2> offset = null )
Parameters
- size
- Type: Vector2
Panel size. - skin (Optional)
- Type: GeonBit.UI.EntitiesPanelSkin
Panel skin (texture to use). Use PanelSkin.None for invisible panels. - anchor (Optional)
- Type: GeonBit.UI.EntitiesAnchor
Position anchor. - offset (Optional)
- Type: SystemNullableVector2
Offset from anchor position.
