GeonBit.UI Documentation
TextInput Constructor (Boolean, Vector2, Anchor, NullableVector2, PanelSkin) |
Create the text input.
Namespace: GeonBit.UI.Entities
Assembly: GeonBit.UI (in GeonBit.UI.dll) Version: 1.0.0.0 (1.0.0.0)

C#
public TextInput( bool multiline, Vector2 size, Anchor anchor = Anchor.Auto, Nullable<Vector2> offset = null, PanelSkin skin = PanelSkin.ListBackground )
Parameters
- multiline
- Type: SystemBoolean
If true, text input will accept multiple lines. - size
- Type: Vector2
Input box size. - anchor (Optional)
- Type: GeonBit.UI.EntitiesAnchor
Position anchor. - offset (Optional)
- Type: SystemNullableVector2
Offset from anchor position. - skin (Optional)
- Type: GeonBit.UI.EntitiesPanelSkin
TextInput skin, eg which texture to use.
