GeonBit.UI Documentation
Image Constructor |
Create the new image entity.
Namespace: GeonBit.UI.Entities
Assembly: GeonBit.UI (in GeonBit.UI.dll) Version: 1.0.0.0 (1.0.0.0)

C#
public Image( Texture2D texture, Vector2 size, ImageDrawMode drawMode = ImageDrawMode.Stretch, Anchor anchor = Anchor.Auto, Nullable<Vector2> offset = null )
Parameters
- texture
- Type: Texture2D
Image texture. - size
- Type: Vector2
Image size. - drawMode (Optional)
- Type: GeonBit.UI.EntitiesImageDrawMode
How to draw the image (see ImageDrawMode for more info). - anchor (Optional)
- Type: GeonBit.UI.EntitiesAnchor
Poisition anchor. - offset (Optional)
- Type: SystemNullableVector2
Offset from anchor position.
