TexturesGetter(TEnum).Item Property (TEnum, EntityState)

GeonBit.UI

TexturesGetterTEnumItem Property (TEnum, EntityState)
Get texture for enum state and entity state. This is for textures that don't have different states, like mouse hover, down, or default.

Namespace:  GeonBit.UI
Assembly:  GeonBit.UI (in GeonBit.UI.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public Texture2D this[
	TEnum i,
	EntityState s
] { get; set; }

Parameters

i
Type: TEnum
Texture enum identifier.
s
Type: GeonBit.UI.EntitiesEntityState
Entity state to get texture for.

Return Value

Type: Texture2D
Loaded texture.
See Also