DN_DRAWDIALOGDONE
The DN_DRAWDIALOGDONE event is sent to the dialog callback function after the whole
dialog has been drawn.
Param1
0
Param2
0
Return
Ignored.
Remarks
Although this event is sent at the end of the drawing process, the virtual screen buffer is not
yet "flushed". Meaning that if a plugin wants to draw something ontop the dialog, the changes might
be erased from the screen when returning from the dialog callback function.
To prevent this, you must force the virtual screen buffer to be flushed using the
Text(0,0,0,NULL)
case DN_DRAWDIALOGDONE: Info.Text(0,0,0,NULL); // draw ours here break;
Example
See also: