Microsoft DirectX 9.0 SDK Update (Summer 2003) |
DPN_PLAYER_INFO Structure
Describes static player information.
Syntax
typedef struct _DPN_PLAYER_INFO { DWORD dwSize; DWORD dwInfoFlags; PWSTR pwszName; PVOID pvData; DWORD dwDataSize; DWORD dwPlayerFlags; } DPN_PLAYER_INFO, *PDPN_PLAYER_INFO;
Members
- dwSize
- Variable of type DWORD describing the size of this structure.
- dwInfoFlags
- Variable of type DWORD containing flags that specify the type of information contained in this structure. When the IDirectPlay8Peer::GetPeerInfo or IDirectPlay8Server::GetClientInfo method returns, the dwInfoFlags member of the DPN_PLAYER_INFO will always have both flags set, even if the corresponding pointers are set to NULL. These flags are used when calling IDirectPlay8Peer::SetPeerInfo, to notify Microsoft® DirectPlay® which values have changed.
- DPNINFO_NAME
- The pwszName member contains valid data.
- DPNINFO_DATA
- The pvData member contains valid data.
- pwszName
- Pointer to a variable of type PWSTR specifying the Unicode name of the player.
- pvData
- Pointer to the data describing the player.
- dwDataSize
- Variable of type DWORD that specifies the size of the data contained in the pvData member.
- dwPlayerFlags
- Variable of type DWORD that may contain one of the following flags.
- DPNPLAYER_LOCAL
- This information is for the local player.
- DPNPLAYER_HOST
- This player is the host for the application.
Remarks
When using this structure in the IDirectPlay8Peer::GetPeerInfo and IDirectPlay8Server::GetClientInfo methods, dwInfoFlags must be set to 0.
When using this structure in the IDirectPlay8Client::SetClientInfo, IDirectPlay8Peer::SetPeerInfo, or IDirectPlay8Server::SetServerInfo methods, dwPlayerFlags should be set to zero.
Structure Information
Header dplay8.h Minimum operating systems Windows 98, Pocket PC 2002