Microsoft DirectX 9.0 SDK Update (Summer 2003) |
IDirectPlay8Server::DestroyGroup Method
Deletes a group created by the IDirectPlay8Server::CreateGroup method.
Syntax
HRESULT DestroyGroup(
const DPNID idGroup, PVOID const pvAsyncContext, DPNHANDLE *const phAsyncHandle, const DWORD dwFlags );
Parameters
- idGroup
- [in] DPNID of the group to delete.
- pvAsyncContext
- [in] Pointer to the user-supplied context, which is returned in the pvUserContext member of the DPN_MSGID_ASYNC_OP_COMPLETE system message. This parameter is optional and may be set to NULL.
- phAsyncHandle
- [out] A DPNHANDLE. A value will be returned. However, Microsoft® DirectPlay® does not permit cancellation of this operation, so the value cannot be used.
- dwFlags
- [in] Flag that controls how this method is processed. The following flag can be set for this method.
- DPNDESTROYGROUP_SYNC
- Causes the method to process synchronously.
Return Value
Returns S_OK if this method is processed synchronously and is successful. By default, this method is run asynchronously and generally returns DPNSUCCESS_PENDING or one of the following error values.
DPNERR_INVALIDFLAGS The flags passed to this method are invalid. DPNERR_INVALIDGROUP The group ID is not recognized as a valid group ID for this game session.