Microsoft DirectX 9.0 SDK Update (Summer 2003) |
DPN_MSGID_DESTROY_GROUP Message
Microsoft® DirectPlay® generates the DPN_MSGID_DESTROY_GROUP message when a group is destroyed from a peer-to-peer or client/server session.
The DPNMSG_DESTROY_GROUP structure contains information for the DPN_MSGID_DESTROY_GROUP system message.
Syntax
typedef struct _DPNMSG_DESTROY_GROUP { DWORD dwSize; DPNID dpnidGroup; PVOID pvGroupContext; DWORD dwReason; } DPNMSG_DESTROY_GROUP, *PDPNMSG_DESTROY_GROUP;
Members
- dwSize
- Size of this structure.
- dpnidGroup
- DPNID of the group deleted from the session.
- pvGroupContext
- Group context value.
- dwReason
- The following flag can be set to indicate why the player was destroyed.
- DPNDESTROYGROUPREASON_SESSIONTERMINATED
- The group is being destroyed because the session was terminated.
Remarks
Return from the message callback function with DPN_OK.
Message Information
Header dplay8.h Minimum operating systems Windows 98, Pocket PC 2002