List of Texture Symmetry Flags
See Also: Class StdUVGen, Class TexHandleMaker.
One or more of the following flag bit values. These may be ORed together.
U_WRAP
If set this indicates the texture map is tiled in the U direction.
V_WRAP
If set this indicates the texture map is tiled in the V direction.
U_MIRROR
If set this indicates the texture map is mirrored in the U direction.
V_MIRROR
If set this indicates the texture map is mirrored in the V direction.