List of Texture Symmetry Flags

3DS Max Plug-In SDK

List of Texture Symmetry Flags

See Also: Class StdUVGen, Class TexHandleMaker.

One or more of the following flag bit values. These may be ORed together.

U_WRAP

If set this indicates the texture map is tiled in the U direction.

V_WRAP

If set this indicates the texture map is tiled in the V direction.

U_MIRROR

If set this indicates the texture map is mirrored in the U direction.

V_MIRROR

If set this indicates the texture map is mirrored in the V direction.