Required Changes To File Export

3DS Max Plug-In SDK

Required Changes To File Export Plug-Ins

See Also: What's New in the MAX 3.0 SDK, Required Changes to MAX 2.0 Plug-Ins for MAX 3.0.

File Export Plug-Ins have a new parameter in the method DoExport() to support the export of only the selected nodes. There is also a related new method called SupportsOptions().See Class SceneExport.

Developers should also consider the implications of the new multiple texture mapping channels present in 3ds max 3.0. These will have an impact on what needs to be done to export a faithful visual representation of the scene. For more information see the Advaced Topics section on Working with Meshes as well as the section on Multiple Mapping Channels in the What's New in the MAX 3.0 SDK section.