List of G-Buffer Channels Indexes
See Also: List of Image Channels, List of G-Buffer Channel Types.
These #defines are indexes to the GBuffer methods such as GBDataSize(int i), GBChannelName(int i), etc.
One of the following values:
GB_Z
Z-Buffer depth
GB_MTL_ID
Material ID assigned via the Material Editor.
GB_NODE_ID
Node ID assigned via the Properties dialog.
GB_UV
UV coordinates.
GB_NORMAL
Normal vector in view space.
GB_REALPIX
Non clamped colors in "RealPixel" format.
GB_COVERAGE
Pixel coverage of the front surface.
GB_BG
The RGB color of what's behind the front object.
GB_NODE_RENDER_ID
System node number (valid during a render).
GB_COLOR
The color returned by the material shader for the fragment.
GB_TRANSP
The transparency returned by the material shader for the fragment.
GB_VELOC
Velocity vector of the fragment relative to the screen.
GB_WEIGHT
Weight of layers contribution to pixel color.
GB_MASK
Sub pixel coverage mask