Xface Core Library: Todo List

XFace / XEngine / XMath

Todo List

Member XEngine::DeformableGeometry::update (const std::vector< float > &aps)
computeVertexNormals() ??

Member XEngine::Geometry::setNormals (const Vector3 *pNorm, unsigned int size)
check back here

Member XEngine::Geometry::setVertices (const Vector3 *pVert, unsigned int size)
check back here

Class XEngine::ModelFileFactory
I guess this is only necessary for XFaceEd, so we might consider moving this class there.

Class XEngine::VRML97Loader
Not finished yet, need to implement full scene graph struct for proper use.

Member XFaceApp::ApplicationBase::query (const QUERY &q)
The mechanism can be improved and reverted to Task/Notification type easily. Or at least we can add a new Task type for QUERY and implement handlers.

Member XFaceApp::ApplicationBase::synchronize (bool)
Check this function, not tested extensively. Especially in debug mode, we seem to have some problem, should skip the frames, but not as it seems, lagging animation.

Class XFaceApp::ModelCamera
This class should be in another name space, in some other place, XEngine perhaps?

Class XFaceApp::TaskDictionary
Should implement a better way to upload binary files first to implement this (UPLOAD_WAV) Task, note that it is also necessary to be able to upload binary (compressed) FAP files.
  • UPLOAD_ANIM UpLoads ANIM file created by SMIL-Agent (temporary addition)

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