XEngine::TextureLoaderGL Class Reference
Inheritance diagram for XEngine::TextureLoaderGL:
- Koray Balci
- August 2002
- Do NOT destroy the instance of this class if you still want to use the textures created by it. It DELETEs all the textures created by this instance.
Public Member Functions
|void||unLoad (const ITexture *pTexture)|
|Unloads the OpenGL texture from the ITexture instance. |
|bool||load (const std::string &filename, ITexture *pTexture)|
|Loads the texture with the filename to the ITexture instance. |
|Default constructor. |
Constructor & Destructor Documentation
IMPORTANT: Clears the texture list and deletes the textures if there are any.
Member Function Documentation
Loads a texture from a file and attaches it to an ITexture object.
Unloads a texture attached to a Texture object.
The documentation for this class was generated from the following files:
Generated on Mon Aug 28 15:39:26 2006 for Xface Core Library by 1.4.6-NO