XEngine::TextureManager Class Reference
[XEngine]
#include <TextureManager.h>
List of all members.
Detailed Description
- Author:
- Koray Balci
- Version:
- 1.0
- Date:
- May 2003
Textures (
ITexture instances) are loaded, stored and managed through here. All the textures are stored in a hash map (currently) with a string representing the name as the key of the hash.
TextureManager is a singleton class.
Here is a sample usage for loading a texture;
TextureManager::getInstance()->load("..\\john_lo_obj02.bmp", "john_lo_obj02");
Drawable* pDrawable = new Drawable;
pDrawable->setTexName("john_lo_obj00");
And here is how we access the loaded texture (from RendererGL);
Member Function Documentation
void XEngine::TextureManager::destroyAll |
( |
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) |
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Destroys all of the textures in the storage. |
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Singleton class accessor for the one and only instance of this class. |
const ITexture * XEngine::TextureManager::getTexture |
( |
const std::string & |
name |
) |
const |
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Retrieves a texture with the name passed. - Returns:
- 0 if unsucessful, a valid pointer to ITexture if successful.
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const ITexture * XEngine::TextureManager::load |
( |
const std::string & |
filename, |
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const std::string & |
texname |
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) |
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Loads a texture from a file, creates an ITexture instance, binds the texture to it, and registers it to texture storage. - Parameters:
-
| filename | Name of the image file to be used as a texture. |
| texname | Name of the texture object to be created and binded to texture. |
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void XEngine::TextureManager::registerTexture |
( |
const ITexture * |
pTexture |
) |
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Registers a texture object to the storage. |
void XEngine::TextureManager::releaseInstance |
( |
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) |
[static] |
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Releases the one and only instance. |
void XEngine::TextureManager::unLoad |
( |
const std::string & |
name |
) |
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Unloads the texture completely and removes it from the storage. - Parameters:
-
| name | Name of the texture object in the storage. |
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void XEngine::TextureManager::unLoad |
( |
const ITexture * |
pTexture |
) |
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Unloads the texture completely and removes it from the storage. - Parameters:
-
| pTexture | A valid, existant ITexture instance. |
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void XEngine::TextureManager::unregisterTexture |
( |
const ITexture * |
pTexture |
) |
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Removes a texture from the storage. |
The documentation for this class was generated from the following files:
Generated on Mon Aug 28 15:39:26 2006 for Xface Core Library by
1.4.6-NO