AkSurfaceReflector类参考
This component will convert the triangles of the GameObject's geometry into sound reflective surfaces.
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所有成员的列表。
静态公有成员 |
static void | AddGeometrySet (AK.Wwise.AcousticTexture acousticTexture, MeshFilter meshFilter) |
| Sends the mesh filter's triangles and their acoustic texture to Spatial Audio.
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static void | RemoveGeometrySet (MeshFilter meshFilter) |
| Remove the corresponding mesh filter's geometry from Spatial Audio.
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公有属性 |
AK.Wwise.AcousticTexture | AcousticTexture |
| All triangles of the component's mesh will be applied with this texture. The texture will change the filter parameters of the sound reflected from this component.
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详细描述
This component will convert the triangles of the GameObject's geometry into sound reflective surfaces.
This component requires a Mesh Filter component. The triangles of the mesh will be sent to the Spatial Audio wrapper by calling SpatialAudio::AddGeometrySet(). The triangles will reflect the sound emitted from AkSpatialAudioEmitter components.
Generated at Thu Feb 1 09:40:31 2018 for Wwise Unity Integration by
1.6.3