AkRoomPortalObstruction类参考
Obstructs/Occludes the spatial audio portal of the current game object from the spatial audio listener if at least one object is between them.
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继承自AkObstructionOcclusion。
所有成员的列表。
公有属性 |
LayerMask | LayerMask = -1 |
| Indicates which layers act as obstructers/occluders.
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float | refreshInterval = 1 |
| The number of seconds between obstruction/occlusion checks.
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float | fadeTime = 0.5f |
| The number of seconds for fade ins and fade outs.
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float | maxDistance = -1.0f |
| The maximum distance at which to perform obstruction/occlusion. A negative value will be interpreted as inifinite distance.
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详细描述
Obstructs/Occludes the spatial audio portal of the current game object from the spatial audio listener if at least one object is between them.
If no spatial audio listener has been registered, there will be no obstruction.
Generated at Thu Feb 1 09:40:31 2018 for Wwise Unity Integration by
1.6.3