ExecuteAction(GameObject gameObject, AkActionOnEventType actionOnEventType, int transitionDuration, AkCurveInterpolation curveInterpolation) | AK::Wwise::Event | [inline] |
Post(GameObject gameObject) | AK::Wwise::Event | [inline] |
Post(GameObject gameObject, CallbackFlags flags, AkCallbackManager.EventCallback callback, object cookie=null) | AK::Wwise::Event | [inline] |
Post(GameObject gameObject, uint flags, AkCallbackManager.EventCallback callback, object cookie=null) | AK::Wwise::Event | [inline] |
PostMIDI(GameObject gameObject, AkMIDIPostArray array) | AK::Wwise::Event | [inline] |
PostMIDI(GameObject gameObject, AkMIDIPostArray array, int count) | AK::Wwise::Event | [inline] |
StopMIDI(GameObject gameObject) | AK::Wwise::Event | [inline] |
StopMIDI() | AK::Wwise::Event | [inline] |