SDL_Rect

SDL Library

SDL Library Documentation
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SDL_Rect

Name

SDL_Rect -- Defines a rectangular area

Structure Definition

typedef struct{
  Sint16 x, y;
  Uint16 w, h;
} SDL_Rect;

Structure Data

x, y Position of the upper-left corner of the rectangle
w, h The width and height of the rectangle

Description

A SDL_Rect defines a rectangular area of pixels. It is used by SDL_BlitSurface to define blitting regions and by several other video functions.


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