SDL_JoystickEventState
Description
This function is used to enable or disable joystick event processing. With joystick event processing disabled you will have to update joystick states with SDL_JoystickUpdate and read the joystick information manually. state is either SDL_QUERY, SDL_ENABLE or SDL_IGNORE.
Note: Joystick event handling is prefered
Return Value
If state is SDL_QUERY then the current state is returned, otherwise the new processing state is returned.