SDL_ConvertSurface
From SDL Library
SDL_ConvertSurface
Synopsis
#include "SDL/SDL.h"
SDL_Surface *SDL_ConvertSurface(SDL_Surface *src, SDL_PixelFormat *fmt, Uint32 flags);
Description
Creates a new surface of the specified format, and then copies and maps
the given surface to it. If this function fails, it returns
NULL.
The flags parameter is passed to
SDL_CreateRGBSurface
and has those semantics.
This function is used internally by
SDL_DisplayFormat.
This function can only be called after SDL_Init.