PxContactPairHeader Struct Reference
[Physics]
An Instance of this class is passed to PxSimulationEventCallback.onContact().
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#include <PxSimulationEventCallback.h>
Collaboration diagram for PxContactPairHeader:
![Collaboration graph](structPxContactPairHeader__coll__graph.png)
Public Member Functions | |
PX_INLINE | PxContactPairHeader () |
Public Attributes | |
PxActor * | actors [2] |
The two actors of the notification shape pairs. | |
PxContactPairHeaderFlags | flags |
Additional information on the contact report pair. |
Detailed Description
An Instance of this class is passed to PxSimulationEventCallback.onContact().
Constructor & Destructor Documentation
PX_INLINE PxContactPairHeader::PxContactPairHeader | ( | ) | [inline] |
Member Data Documentation
The two actors of the notification shape pairs.
- Note:
- The actor pointers might reference deleted actors. This will be the case if PxPairFlag::eNOTIFY_TOUCH_LOST or PxPairFlag::eNOTIFY_THRESHOLD_FORCE_LOST events were requested for the pair and one of the involved actors gets deleted or removed from the scene. Check the flags member to see whether that is the case. Do not dereference a pointer to a deleted actor. The pointer to a deleted actor is only provided such that user data structures which might depend on the pointer value can be updated.
- See also:
- PxActor
The documentation for this struct was generated from the following file:
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