PhysX SDK 3.2 API Reference: PxObserver Class Reference

PhysX SDK 3.2 API

PxObserver Class Reference
[Physics]

Observer interface to get notification on object state changes. More...

#include <PxObserver.h>

Inheritance diagram for PxObserver:
Collaboration diagram for PxObserver:

List of all members.


Public Member Functions

virtual void onRelease (const PxObservable &observable)=0
 Notification if an object the observer registered with gets released.

Protected Member Functions

 PxObserver (PxRefResolver &v)
 PxObserver ()
virtual ~PxObserver ()
virtual bool isKindOf (const char *name) const

Detailed Description

Observer interface to get notification on object state changes.

See also:
PxObservable

Constructor & Destructor Documentation

PxObserver::PxObserver ( PxRefResolver v  )  [inline, protected]

PxObserver::PxObserver (  )  [inline, protected]

virtual PxObserver::~PxObserver (  )  [inline, protected, virtual]


Member Function Documentation

virtual bool PxObserver::isKindOf ( const char *  name  )  const [inline, protected, virtual]

Reimplemented from PxSerializable.

References PxSerializable::isKindOf().

virtual void PxObserver::onRelease ( const PxObservable observable  )  [pure virtual]

Notification if an object the observer registered with gets released.

Note:
It is not allowed to change the object state in this callback. Furthermore, when reading from the object it is the user's responsibility to make sure that no other thread is writing at the same time to the object (this includes the simulation itself, i.e., PxScene::fetchResults() must not get called at the same time).
Parameters:
[out] observable The object that's going to be released
See also:
PxObservable


The documentation for this class was generated from the following file:



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