PhysX SDK 3.2 API Reference: PxPhysXCommon.h File Reference

PhysX SDK 3.2 API

PxPhysXCommon.h File Reference

#include "foundation/Px.h"

Include dependency graph for PxPhysXCommon.h:

foundation/Px.hfoundation/PxVersionNumber.hfoundation/PxSimpleTypes.hfoundation/PxPreprocessor.h

This graph shows which files directly or indirectly include this file:

PxPhysX.hPxPhysicsAPI.hPxGeometryQuery.hPxTriangleMeshExt.hPxPhysXGeomUtils.hPxSerialFramework.hPxGeometry.hPxGeometryHelpers.hPxFieldDescriptor.hPxIO.hPxDefaultStreams.hPxMathUtils.hPxRenderBuffer.hPxTolerancesScale.hPxTypeInfo.hPxHeightFieldDesc.hPxHeightFieldSample.hPxMeshScale.hPxTriangle.hPxBinaryConverter.hPxCooking.hPxClothMeshDesc.hPxSimpleFactory.hPxSmoothNormals.hPxDefaultAllocator.hPxDefaultCpuDispatcher.hPxParticleGpu.hPxActor.hPxPhysics.hPxSceneDesc.hPxClothTypes.hPxObserver.hPxAggregate.hPxArticulation.hPxArticulationJoint.hPxArticulationLink.hPxBatchQuery.hPxShape.hPxContactModifyCallback.hPxSceneQueryReport.hPxBatchQueryDesc.hPxFiltering.hPxSceneQueryFiltering.hPxConstraint.hPxConstraintDesc.hPxLockedData.hPxMaterial.hPxMaterialFlags.hPxRigidStatic.h

Go to the source code of this file.


Namespaces

namespace  physx

Defines

#define PX_PHYSX_CORE_API
#define PX_PHYSX_COMMON_API
#define PX_SUPPORT_GPU_PHYSX   0



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