PhysX SDK 3.2 API Reference: PxPhysXGeomUtils.h File Reference

PhysX SDK 3.2 API

PxPhysXGeomUtils.h File Reference

#include "common/PxPhysXCommon.h"

Include dependency graph for PxPhysXGeomUtils.h:

common/PxPhysXCommon.hfoundation/Px.hfoundation/PxVersionNumber.hfoundation/PxSimpleTypes.hfoundation/PxPreprocessor.h

This graph shows which files directly or indirectly include this file:

PxPhysX.hPxPhysicsAPI.hPxHeightField.hPxMeshQuery.hPxSimpleTriangleMesh.hPxTriangleMesh.hPxActor.hPxRigidStatic.hPxShapeExt.hPxDefaultSimulationFilterShader.hPxCloth.hPxParticleBase.hPxPhysics.hPxSceneDesc.hPxClothTypes.hPxObserver.hPxAggregate.hPxArticulation.hPxArticulationJoint.hPxArticulationLink.hPxBatchQuery.hPxShape.hPxContactModifyCallback.hPxSceneQueryReport.hPxRigidBodyExt.hPxBatchQueryDesc.hPxFiltering.hPxSceneQueryFiltering.hPxSimulationEventCallback.hPxConstraint.hPxConstraintDesc.hPxLockedData.hPxClothReadData.hPxMaterial.hPxMaterialFlags.hPxSimulationStatistics.hPxSweepCache.hPxControllerManager.hPxExtended.hPxClothCollisionData.hPxTriangleMeshDesc.hPxJointLimit.hPxParticleExt.hPxTriangleMeshExt.hPxVisualDebuggerExt.hPxParticleCreationData.hPxDefaultErrorCallback.hPxRigidActor.hPxClothMeshDesc.h

Go to the source code of this file.


Typedefs

typedef PxU32 PxTriangleID
 Index of triangle in cooked mesh.
typedef PxU16 PxMaterialTableIndex
 Index type into material table.



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