PhysX SDK 3.2 API Reference: PxMeshQuery.h Source File

PhysX SDK 3.2 API

PxMeshQuery.h

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00029 
00030 
00031 #ifndef PX_PHYSICS_GEOMUTILS_PX_MESH_QUERY
00032 #define PX_PHYSICS_GEOMUTILS_PX_MESH_QUERY
00033 
00038 #include "geometry/PxPhysXGeomUtils.h"
00039 
00040 #ifndef PX_DOXYGEN
00041 namespace physx
00042 {
00043 #endif
00044 
00045 class PxGeometry;
00046 class PxConvexMeshGeometry;
00047 class PxTriangleMeshGeometry;
00048 class PxHeightFieldGeometry;
00049 
00050 class PxTriangle;
00051 
00052 
00053 class PxMeshQuery
00054 {
00055 public:
00056 
00071     PX_PHYSX_COMMON_API static void getTriangle(const PxTriangleMeshGeometry& triGeom, const PxTransform& transform, PxTriangleID triangleIndex, PxTriangle& triangle, PxU32* vertexIndices=NULL, PxU32* adjacencyIndices=NULL);
00072 
00073 
00087     PX_PHYSX_COMMON_API static void getTriangle(const PxHeightFieldGeometry& hfGeom, const PxTransform& transform, PxTriangleID triangleIndex, PxTriangle& triangle, PxU32* vertexIndices=NULL);
00088 
00089 
00107     PX_PHYSX_COMMON_API static PxU32 findOverlapTriangleMesh(const PxGeometry& geom0, const PxTransform& pose0,
00108                                     const PxTriangleMeshGeometry& geom1, const PxTransform& pose1,
00109                                     PxU32* results, PxU32 maxResults, PxU32 startIndex, bool& overflow);
00110 
00128     PX_PHYSX_COMMON_API static PxU32 findOverlapHeightField(const PxGeometry& geom0,
00129                                    const PxTransform& pose0,
00130                                    const PxHeightFieldGeometry& geom1,
00131                                    const PxTransform& pose1,
00132                                    PxU32* results, PxU32 maxResults, PxU32 startIndex, bool& overflow);
00133 };
00134 
00135 
00136 #ifndef PX_DOXYGEN
00137 }
00138 #endif
00139 
00141 #endif


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