PhysX SDK 3.2 API Reference: PxCloth.h File Reference

PhysX SDK 3.2 API

PxCloth.h File Reference

#include "PxPhysX.h"
#include "PxActor.h"
#include "cloth/PxClothFabricTypes.h"
#include "cloth/PxClothTypes.h"
#include "cloth/PxClothCollisionData.h"

Include dependency graph for PxCloth.h:

PxPhysX.hPxActor.hcloth/PxClothTypes.hcloth/PxClothFabricTypes.hcloth/PxClothCollisionData.hcommon/PxPhysXCommon.hgeometry/PxPhysXGeomUtils.hfoundation/Px.hfoundation/PxVersionNumber.hfoundation/PxSimpleTypes.hfoundation/PxPreprocessor.hfoundation/PxBounds3.hPxPhysics.hcommon/PxSerialFramework.hPxObserver.hPxClient.hfoundation/PxTransform.hfoundation/PxMat33.hfoundation/PxQuat.hfoundation/PxPlane.hfoundation/PxVec3.hfoundation/PxMath.hfoundation/PxIntrinsics.hfoundation/PxAssert.hcommon/PxTypeInfo.hcommon/PxFields.hcommon/PxFieldDescriptor.hfoundation/PxFlags.h

This graph shows which files directly or indirectly include this file:

PxPhysicsAPI.h

Go to the source code of this file.


Classes

class  PxCloth
 Set of connected particles tailored towards simulating character cloth. A cloth object consists of the following components:. More...



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