PhysX SDK 3.2 API Reference: PxClothCollisionData.h Source File

PhysX SDK 3.2 API

PxClothCollisionData.h

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00026 // Copyright (c) 2008-2012 NVIDIA Corporation. All rights reserved.
00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  
00029 
00030 
00031 #ifndef PX_PHYSICS_NX_CLOTH_COLLISION_DATA
00032 #define PX_PHYSICS_NX_CLOTH_COLLISION_DATA
00033 
00037 #include "PxPhysX.h"
00038 
00039 #ifndef PX_DOXYGEN
00040 namespace physx
00041 {
00042 #endif
00043 
00052 struct PxClothCollisionSphere
00053 {
00054     PxVec3 pos; 
00055     PxReal radius; 
00056 };
00057 
00066 struct PxClothCollisionPlane
00067 {
00068     PxVec3 normal; 
00069     PxReal distance; 
00070 };
00071 
00082 class PxClothCollisionData
00083 {
00084 public:
00085 
00086     PxU32                                   numSpheres;  
00087     const PxClothCollisionSphere*           spheres; 
00088     PxU32                                   numPairs; 
00089     const PxU32*                            pairIndexBuffer; 
00090 
00094     PX_INLINE PxClothCollisionData();
00098     PX_INLINE void setToDefault();
00104     PX_INLINE bool isValid() const;
00105 };
00106 
00107 PX_INLINE PxClothCollisionData::PxClothCollisionData()
00108 {
00109     numSpheres = 0;
00110     spheres = NULL;
00111     numPairs = 0;
00112     pairIndexBuffer = NULL;
00113 }
00114 
00115 PX_INLINE void PxClothCollisionData::setToDefault()
00116 {
00117     *this = PxClothCollisionData();
00118 }
00119 
00120 PX_INLINE bool PxClothCollisionData::isValid() const
00121 {
00122     if((numSpheres && !spheres) || numSpheres > 32)     // missing info for specified number of spheres
00123         return false;
00124     if(numPairs && !numSpheres)  // can only specify pairs, if there are spheres
00125         return false;
00126     if ((numPairs && !pairIndexBuffer) || numPairs > 32)  // missing index info for specified number of pairs
00127         return false;
00128 
00129     return true;
00130 }
00131 
00132 #ifndef PX_DOXYGEN
00133 } // namespace physx
00134 #endif
00135 
00137 #endif


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