PhysX SDK 3.2 API Reference: PxClothFabric.h File Reference

PhysX SDK 3.2 API

PxClothFabric.h File Reference

#include "common/PxSerialFramework.h"
#include "cloth/PxClothFabricTypes.h"

Include dependency graph for PxClothFabric.h:

common/PxSerialFramework.hcloth/PxClothFabricTypes.hcommon/PxPhysXCommon.hcommon/PxTypeInfo.hcommon/PxFields.hcommon/PxFieldDescriptor.hfoundation/PxFlags.hfoundation/Px.hfoundation/PxVersionNumber.hfoundation/PxSimpleTypes.hfoundation/PxPreprocessor.h

This graph shows which files directly or indirectly include this file:

PxPhysicsAPI.h

Go to the source code of this file.


Classes

class  PxClothFabric
 A cloth fabric is a structure that contains all the internal solver constraints of a clothing mesh. More...



Copyright © 2008-2012 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com