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Photon Unity Networking: Member List

Photon Unity Networking

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Photon Unity Networking  v1.88
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RoomOptions Member List

This is the complete list of members for RoomOptions, including all inherited members.

CleanupCacheOnLeaveRoomOptions
cleanupCacheOnLeaveRoomOptions
CustomRoomPropertiesRoomOptions
customRoomPropertiesRoomOptions
CustomRoomPropertiesForLobbyRoomOptions
customRoomPropertiesForLobbyRoomOptions
DeleteNullPropertiesRoomOptions
EmptyRoomTtlRoomOptions
isOpenRoomOptions
IsOpenRoomOptions
isVisibleRoomOptions
IsVisibleRoomOptions
MaxPlayersRoomOptions
maxPlayersRoomOptions
PlayerTtlRoomOptions
PluginsRoomOptions
pluginsRoomOptions
PublishUserIdRoomOptions
publishUserIdRoomOptions
SuppressRoomEventsRoomOptions
suppressRoomEventsRoomOptions

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Table of contents

  • Main Page
  • General Documentation
    • Photon
      • Master Server And Lobby
      • Remote Procedure Calls
      • Instantiating Networked Objects
  • Network Simulation GUI
  • Network Statistics GUI
  • Public API Module
  • Modules
    • Public API
      • IPunObservable
        • OnPhotonSerializeView
      • IPunCallbacks
        • OnConnectedToMaster
        • OnConnectedToPhoton
        • OnConnectionFail
        • OnCreatedRoom
        • OnCustomAuthenticationFailed
        • OnCustomAuthenticationResponse
        • OnDisconnectedFromPhoton
        • OnFailedToConnectToPhoton
        • OnJoinedLobby
        • OnJoinedRoom
        • OnLeftLobby
        • OnLeftRoom
        • OnLobbyStatisticsUpdate
        • OnMasterClientSwitched
        • OnOwnershipRequest
        • OnOwnershipTransfered
        • OnPhotonCreateRoomFailed
        • OnPhotonCustomRoomPropertiesChanged
        • OnPhotonInstantiate
        • OnPhotonJoinRoomFailed
        • OnPhotonMaxCccuReached
        • OnPhotonPlayerActivityChanged
        • OnPhotonPlayerConnected
        • OnPhotonPlayerDisconnected
        • OnPhotonPlayerPropertiesChanged
        • OnPhotonRandomJoinFailed
        • OnReceivedRoomListUpdate
        • OnUpdatedFriendList
        • OnWebRpcResponse
      • PunBehaviour
        • OnConnectedToMaster
        • OnConnectedToPhoton
        • OnConnectionFail
        • OnCreatedRoom
        • OnCustomAuthenticationFailed
        • OnCustomAuthenticationResponse
        • OnDisconnectedFromPhoton
        • OnFailedToConnectToPhoton
        • OnJoinedLobby
        • OnJoinedRoom
        • OnLeftLobby
        • OnLeftRoom
        • OnLobbyStatisticsUpdate
        • OnMasterClientSwitched
        • OnOwnershipRequest
        • OnOwnershipTransfered
        • OnPhotonCreateRoomFailed
        • OnPhotonCustomRoomPropertiesChanged
        • OnPhotonInstantiate
        • OnPhotonJoinRoomFailed
        • OnPhotonMaxCccuReached
        • OnPhotonPlayerActivityChanged
        • OnPhotonPlayerConnected
        • OnPhotonPlayerDisconnected
        • OnPhotonPlayerPropertiesChanged
        • OnPhotonRandomJoinFailed
        • OnReceivedRoomListUpdate
        • OnUpdatedFriendList
        • OnWebRpcResponse
      • PhotonMessageInfo
        • PhotonMessageInfo
        • ToString
        • photonView
        • sender
        • timestamp
      • PhotonStream
        • PhotonStream
        • PeekNext
        • ReceiveNext
        • SendNext
        • Serialize
        • Serialize
        • Serialize
        • Serialize
        • Serialize
        • Serialize
        • Serialize
        • Serialize
        • Serialize
        • Serialize
        • SetReadStream
        • ToArray
        • Count
        • isReading
        • isWriting
      • PhotonNetwork
        • AllocateSceneViewID
        • AllocateViewID
        • CacheSendMonoMessageTargets
        • CloseConnection
        • ConnectToBestCloudServer
        • ConnectToMaster
        • ConnectToRegion
        • ConnectUsingSettings
        • CreateRoom
        • CreateRoom
        • CreateRoom
        • Destroy
        • Destroy
        • DestroyAll
        • DestroyPlayerObjects
        • DestroyPlayerObjects
        • Disconnect
        • EventCallback
        • FetchServerTimestamp
        • FindFriends
        • FindGameObjectsWithComponent
        • GetCustomRoomList
        • GetPing
        • GetRoomList
        • InitializeSecurity
        • Instantiate
        • Instantiate
        • InstantiateSceneObject
        • JoinLobby
        • JoinLobby
        • JoinOrCreateRoom
        • JoinOrCreateRoom
        • JoinRandomRoom
        • JoinRandomRoom
        • JoinRandomRoom
        • JoinRoom
        • JoinRoom
        • LeaveLobby
        • LeaveRoom
        • LoadLevel
        • LoadLevel
        • NetworkStatisticsReset
        • NetworkStatisticsToString
        • OverrideBestCloudServer
        • RaiseEvent
        • Reconnect
        • ReconnectAndRejoin
        • RefreshCloudServerRating
        • ReJoinRoom
        • RemovePlayerCustomProperties
        • RemoveRPCs
        • RemoveRPCs
        • RemoveRPCsInGroup
        • SendOutgoingCommands
        • SetInterestGroups
        • SetInterestGroups
        • SetLevelPrefix
        • SetMasterClient
        • SetPlayerCustomProperties
        • SetReceivingEnabled
        • SetReceivingEnabled
        • SetSendingEnabled
        • SetSendingEnabled
        • SetSendingEnabled
        • SetSendingEnabled
        • SwitchToProtocol
        • UnAllocateViewID
        • WebRpc
        • BackgroundTimeout
        • InstantiateInRoomOnly
        • logLevel
        • MAX_VIEW_IDS
        • maxConnections
        • OnEventCall
        • PhotonServerSettings
        • precisionForFloatSynchronization
        • precisionForQuaternionSynchronization
        • precisionForVectorSynchronization
        • PrefabCache
        • SendMonoMessageTargets
        • SendMonoMessageTargetType
        • StartRpcsAsCoroutine
        • UsePrefabCache
        • UseRpcMonoBehaviourCache
        • versionPUN
        • AuthValues
        • autoCleanUpPlayerObjects
        • autoJoinLobby
        • automaticallySyncScene
        • CloudRegion
        • connected
        • connectedAndReady
        • connecting
        • connectionState
        • connectionStateDetailed
        • countOfPlayers
        • countOfPlayersInRooms
        • countOfPlayersOnMaster
        • countOfRooms
        • CrcCheckEnabled
        • EnableLobbyStatistics
        • Friends
        • FriendsListAge
        • gameVersion
        • inRoom
        • insideLobby
        • isMasterClient
        • isMessageQueueRunning
        • isNonMasterClientInRoom
        • lobby
        • LobbyStatistics
        • masterClient
        • MaxResendsBeforeDisconnect
        • NetworkStatisticsEnabled
        • offlineMode
        • otherPlayers
        • PacketLossByCrcCheck
        • player
        • playerList
        • playerName
        • PrefabPool
        • QuickResends
        • ResentReliableCommands
        • room
        • sendRate
        • sendRateOnSerialize
        • Server
        • ServerAddress
        • ServerTimestamp
        • time
        • unreliableCommandsLimit
        • UseAlternativeUdpPorts
      • PhotonPlayer
        • PhotonPlayer
        • CompareTo
        • CompareTo
        • Equals
        • Equals
        • Equals
        • Find
        • Get
        • GetHashCode
        • GetNext
        • GetNextFor
        • GetNextFor
        • SetCustomProperties
        • ToString
        • ToStringFull
        • IsLocal
        • TagObject
        • AllProperties
        • allProperties
        • CustomProperties
        • customProperties
        • ID
        • IsInactive
        • isInactive
        • isLocal
        • IsMasterClient
        • isMasterClient
        • name
        • NickName
        • UserId
        • userId
      • PhotonView
        • DeserializeView
        • Find
        • Get
        • Get
        • OnMasterClientSwitched
        • RefreshRpcMonoBehaviourCache
        • RequestOwnership
        • RPC
        • RPC
        • RpcSecure
        • RpcSecure
        • SerializeView
        • ToString
        • TransferOwnership
        • TransferOwnership
        • currentMasterID
        • group
        • instantiationId
        • ObservedComponents
        • onSerializeRigidBodyOption
        • onSerializeTransformOption
        • ownerId
        • ownershipTransfer
        • OwnerShipWasTransfered
        • prefixBackup
        • synchronization
        • CreatorActorNr
        • instantiationData
        • isMine
        • isOwnerActive
        • isSceneView
        • owner
        • OwnerActorNr
        • prefix
        • viewID
      • Room
        • ClearExpectedUsers
        • SetCustomProperties
        • SetExpectedUsers
        • SetPropertiesListedInLobby
        • ToString
        • ToStringFull
        • AutoCleanUp
        • autoCleanUp
        • EmptyRoomTtl
        • ExpectedUsers
        • expectedUsers
        • IsOpen
        • IsVisible
        • MasterClientId
        • masterClientId
        • MaxPlayers
        • maxPlayers
        • Name
        • name
        • open
        • PlayerCount
        • playerCount
        • PlayerTtl
        • PropertiesListedInLobby
        • propertiesListedInLobby
        • visible
      • RoomInfo
        • Equals
        • GetHashCode
        • ToString
        • ToStringFull
        • autoCleanUpField
        • emptyRoomTtlField
        • expectedUsersField
        • maxPlayersField
        • nameField
        • openField
        • playerTtlField
        • visibleField
        • CustomProperties
        • customProperties
        • IsLocalClientInside
        • isLocalClientInside
        • IsOpen
        • IsVisible
        • MaxPlayers
        • maxPlayers
        • Name
        • name
        • open
        • PlayerCount
        • playerCount
        • removedFromList
        • serverSideMasterClient
        • visible
      • ClientState
        • Uninitialized
        • PeerCreated
        • Queued
        • Authenticated
        • JoinedLobby
        • DisconnectingFromMasterserver
        • ConnectingToGameserver
        • ConnectedToGameserver
        • Joining
        • Joined
        • Leaving
        • DisconnectingFromGameserver
        • ConnectingToMasterserver
        • QueuedComingFromGameserver
        • Disconnecting
        • Disconnected
        • ConnectedToMaster
        • ConnectingToNameServer
        • ConnectedToNameServer
        • DisconnectingFromNameServer
        • Authenticating
      • DisconnectCause
        • DisconnectByServerUserLimit
        • ExceptionOnConnect
        • DisconnectByServerTimeout
        • DisconnectByServerLogic
        • Exception
        • InvalidAuthentication
        • MaxCcuReached
        • InvalidRegion
        • SecurityExceptionOnConnect
        • DisconnectByClientTimeout
        • InternalReceiveException
        • AuthenticationTicketExpired
      • PhotonLogLevel
        • ErrorsOnly
        • Informational
        • Full
      • PhotonNetworkingMessage
        • OnConnectedToPhoton
        • OnLeftRoom
        • OnMasterClientSwitched
        • OnPhotonCreateRoomFailed
        • OnPhotonJoinRoomFailed
        • OnCreatedRoom
        • OnJoinedLobby
        • OnLeftLobby
        • OnDisconnectedFromPhoton
        • OnConnectionFail
        • OnFailedToConnectToPhoton
        • OnReceivedRoomListUpdate
        • OnJoinedRoom
        • OnPhotonPlayerConnected
        • OnPhotonPlayerDisconnected
        • OnPhotonRandomJoinFailed
        • OnConnectedToMaster
        • OnPhotonSerializeView
        • OnPhotonInstantiate
        • OnPhotonMaxCccuReached
        • OnPhotonCustomRoomPropertiesChanged
        • OnPhotonPlayerPropertiesChanged
        • OnUpdatedFriendList
        • OnCustomAuthenticationFailed
        • OnCustomAuthenticationResponse
        • OnWebRpcResponse
        • OnOwnershipRequest
        • OnLobbyStatisticsUpdate
        • OnPhotonPlayerActivityChanged
        • OnOwnershipTransfered
      • PhotonTargets
        • All
        • Others
        • MasterClient
        • AllBuffered
        • OthersBuffered
        • AllViaServer
        • AllBufferedViaServer
      • OnPhotonSerializeView
    • Optional Gui Elements
      • PhotonLagSimulationGui
        • OnGUI
        • Start
        • Visible
        • WindowId
        • WindowRect
        • Peer
      • PhotonStatsGui
        • OnGUI
        • Start
        • TrafficStatsWindow
        • Update
        • buttonsOn
        • healthStatsVisible
        • statsOn
        • statsRect
        • statsWindowOn
        • trafficStatsOn
        • WindowId
  • Package Functions
    • All
    • Typedefs
    • Enumerations
    • Enumerator
  • Classes
    • Class List
      • ExitGames
        • Client
          • GUI
            • GizmoTypeDrawer
              • Draw
          • Photon
            • Chat
              • AuthenticationValues
                • AuthenticationValues
                • AuthenticationValues
                • AddAuthParameter
                • SetAuthPostData
                • SetAuthPostData
                • ToString
                • AuthGetParameters
                • AuthPostData
                • AuthType
                • Token
                • UserId
              • ChatChannel
                • ChatChannel
                • Add
                • Add
                • ClearMessages
                • ToStringMessages
                • TruncateMessages
                • MessageLimit
                • Messages
                • Name
                • Senders
                • IsPrivate
                • MessageCount
              • ChatClient
                • ChatClient
                • AddFriends
                • CanChatInChannel
                • Connect
                • Disconnect
                • GetPrivateChannelNameByUser
                • PublishMessage
                • RemoveFriends
                • SendAcksOnly
                • SendPrivateMessage
                • SendPrivateMessage
                • Service
                • SetOnlineStatus
                • SetOnlineStatus
                • StopThread
                • Subscribe
                • Subscribe
                • TryGetChannel
                • TryGetChannel
                • Unsubscribe
                • chatPeer
                • MessageLimit
                • PrivateChannels
                • PublicChannels
                • AppId
                • AppVersion
                • AuthValues
                • CanChat
                • ChatRegion
                • DebugOut
                • DisconnectedCause
                • FrontendAddress
                • HasPeer
                • NameServerAddress
                • SocketImplementationConfig
                • State
                • TransportProtocol
                • UseBackgroundWorkerForSending
                • UserId
              • ChatEventCode
                • ChatMessages
                • FriendsList
                • PrivateMessage
                • StatusUpdate
                • Subscribe
                • Unsubscribe
                • Users
              • ChatOperationCode
                • AddFriends
                • Authenticate
                • ChannelHistory
                • Publish
                • RemoveFriends
                • SendPrivate
                • Subscribe
                • Unsubscribe
                • UpdateStatus
              • ChatParameterCode
                • Channel
                • Channels
                • ChannelUserCount
                • Friends
                • HistoryLength
                • Message
                • Messages
                • MsgId
                • MsgIds
                • Secret
                • Sender
                • Senders
                • SkipMessage
                • Status
                • SubscribeResults
                • UserId
                • WebFlags
              • ChatPeer
                • ChatPeer
                • AuthenticateOnNameServer
                • Connect
                • NameServerHost
                • NameServerHttp
                • IsProtocolSecure
                • NameServerAddress
              • ChatUserStatus
                • Away
                • DND
                • Invisible
                • LFG
                • Offline
                • Online
                • Playing
              • ErrorCode
                • CustomAuthenticationFailed
                • GameClosed
                • GameDoesNotExist
                • GameFull
                • GameIdAlreadyExists
                • InternalServerError
                • InvalidAuthentication
                • InvalidOperationCode
                • InvalidRegion
                • MaxCcuReached
                • NoRandomMatchFound
                • Ok
                • OperationNotAllowedInCurrentState
                • ServerFull
                • UserBlocked
              • IChatClientListener
                • DebugReturn
                • OnChatStateChange
                • OnConnected
                • OnDisconnected
                • OnGetMessages
                • OnPrivateMessage
                • OnStatusUpdate
                • OnSubscribed
                • OnUnsubscribed
              • ParameterCode
                • Address
                • ApplicationId
                • AppVersion
                • ClientAuthenticationData
                • ClientAuthenticationParams
                • ClientAuthenticationType
                • Region
                • Secret
                • UserId
      • Photon
        • MonoBehaviour
          • networkView
          • photonView
        • PunBehaviour
          • OnConnectedToMaster
          • OnConnectedToPhoton
          • OnConnectionFail
          • OnCreatedRoom
          • OnCustomAuthenticationFailed
          • OnCustomAuthenticationResponse
          • OnDisconnectedFromPhoton
          • OnFailedToConnectToPhoton
          • OnJoinedLobby
          • OnJoinedRoom
          • OnLeftLobby
          • OnLeftRoom
          • OnLobbyStatisticsUpdate
          • OnMasterClientSwitched
          • OnOwnershipRequest
          • OnOwnershipTransfered
          • OnPhotonCreateRoomFailed
          • OnPhotonCustomRoomPropertiesChanged
          • OnPhotonInstantiate
          • OnPhotonJoinRoomFailed
          • OnPhotonMaxCccuReached
          • OnPhotonPlayerActivityChanged
          • OnPhotonPlayerConnected
          • OnPhotonPlayerDisconnected
          • OnPhotonPlayerPropertiesChanged
          • OnPhotonRandomJoinFailed
          • OnReceivedRoomListUpdate
          • OnUpdatedFriendList
          • OnWebRpcResponse
      • UnityEngine
        • SceneManagement
          • SceneManager
            • LoadScene
            • LoadScene
      • ActorProperties
        • IsInactive
        • PlayerName
        • UserId
      • AuthenticationValues
        • AuthenticationValues
        • AuthenticationValues
        • AddAuthParameter
        • SetAuthPostData
        • SetAuthPostData
        • SetAuthPostData
        • ToString
        • AuthGetParameters
        • AuthPostData
        • AuthType
        • Token
        • UserId
      • EncryptionDataParameters
        • Mode
        • Secret1
        • Secret2
      • ErrorCode
        • AlreadyMatched
        • AuthenticationTicketExpired
        • CustomAuthenticationFailed
        • ExternalHttpCallFailed
        • GameClosed
        • GameDoesNotExist
        • GameFull
        • GameIdAlreadyExists
        • HttpLimitReached
        • InternalServerError
        • InvalidAuthentication
        • InvalidEncryptionParameters
        • InvalidOperation
        • InvalidOperationCode
        • InvalidRegion
        • JoinFailedFoundActiveJoiner
        • JoinFailedFoundExcludedUserId
        • JoinFailedFoundInactiveJoiner
        • JoinFailedPeerAlreadyJoined
        • JoinFailedWithRejoinerNotFound
        • MaxCcuReached
        • NoRandomMatchFound
        • Ok
        • OperationNotAllowedInCurrentState
        • PluginMismatch
        • PluginReportedError
        • ServerFull
        • SlotError
        • UserBlocked
      • EventCode
        • AppStats
        • AuthEvent
        • AzureNodeInfo
        • CacheSliceChanged
        • ErrorInfo
        • GameList
        • GameListUpdate
        • Join
        • Leave
        • LobbyStats
        • Match
        • PropertiesChanged
        • QueueState
        • SetProperties
      • Extensions
        • AlmostEquals
        • AlmostEquals
        • AlmostEquals
        • AlmostEquals
        • Contains
        • GetCachedParemeters
        • GetPhotonView
        • GetPhotonViewsInChildren
        • Merge
        • MergeStringKeys
        • StripKeysWithNullValues
        • StripToStringKeys
        • ToStringFull
        • ToStringFull
        • ParametersOfMethods
      • FriendInfo
        • ToString
        • IsInRoom
        • IsOnline
        • Name
        • Room
        • UserId
      • GameObjectExtensions
        • GetActive
      • GamePropertyKey
        • CleanupCacheOnLeave
        • EmptyRoomTtl
        • ExpectedUsers
        • IsOpen
        • IsVisible
        • MasterClientId
        • MaxPlayers
        • PlayerCount
        • PlayerTtl
        • PropsListedInLobby
        • Removed
      • HelpURL
        • HelpURL
      • IPunCallbacks
        • OnConnectedToMaster
        • OnConnectedToPhoton
        • OnConnectionFail
        • OnCreatedRoom
        • OnCustomAuthenticationFailed
        • OnCustomAuthenticationResponse
        • OnDisconnectedFromPhoton
        • OnFailedToConnectToPhoton
        • OnJoinedLobby
        • OnJoinedRoom
        • OnLeftLobby
        • OnLeftRoom
        • OnLobbyStatisticsUpdate
        • OnMasterClientSwitched
        • OnOwnershipRequest
        • OnOwnershipTransfered
        • OnPhotonCreateRoomFailed
        • OnPhotonCustomRoomPropertiesChanged
        • OnPhotonInstantiate
        • OnPhotonJoinRoomFailed
        • OnPhotonMaxCccuReached
        • OnPhotonPlayerActivityChanged
        • OnPhotonPlayerConnected
        • OnPhotonPlayerDisconnected
        • OnPhotonPlayerPropertiesChanged
        • OnPhotonRandomJoinFailed
        • OnReceivedRoomListUpdate
        • OnUpdatedFriendList
        • OnWebRpcResponse
      • IPunObservable
        • OnPhotonSerializeView
      • IPunPrefabPool
        • Destroy
        • Instantiate
      • OperationCode
        • Authenticate
        • AuthenticateOnce
        • ChangeGroups
        • CreateGame
        • ExchangeKeysForEncryption
        • FindFriends
        • GetGameList
        • GetLobbyStats
        • GetProperties
        • GetRegions
        • Join
        • JoinGame
        • JoinLobby
        • JoinRandomGame
        • Leave
        • LeaveLobby
        • RaiseEvent
        • ServerSettings
        • SetProperties
        • WebRpc
      • ParameterCode
        • ActorList
        • ActorNr
        • Add
        • Address
        • ApplicationId
        • AppVersion
        • AzureLocalNodeId
        • AzureMasterNodeId
        • AzureNodeInfo
        • Broadcast
        • Cache
        • CacheSliceIndex
        • CheckUserOnJoin
        • CleanupCacheOnLeave
        • ClientAuthenticationData
        • ClientAuthenticationParams
        • ClientAuthenticationType
        • Code
        • CustomEventContent
        • CustomInitData
        • Data
        • EmptyRoomTTL
        • EncryptionData
        • EncryptionMode
        • EventForward
        • ExpectedProtocol
        • ExpectedValues
        • FindFriendsRequestList
        • FindFriendsResponseOnlineList
        • FindFriendsResponseRoomIdList
        • GameCount
        • GameList
        • GameProperties
        • Group
        • Info
        • IsComingBack
        • IsInactive
        • JoinMode
        • LobbyName
        • LobbyStats
        • LobbyType
        • MasterClientId
        • MasterPeerCount
        • MatchMakingType
        • NickName
        • PeerCount
        • PlayerProperties
        • PlayerTTL
        • PluginName
        • Plugins
        • PluginVersion
        • Position
        • Properties
        • PublishUserId
        • ReceiverGroup
        • Region
        • Remove
        • RoomName
        • RoomOptionFlags
        • Secret
        • SuppressRoomEvents
        • TargetActorNr
        • UriPath
        • UserId
        • WebRpcParameters
        • WebRpcReturnCode
        • WebRpcReturnMessage
      • PhotonAnimatorView
        • SynchronizedLayer
          • LayerIndex
          • SynchronizeType
        • SynchronizedParameter
          • Name
          • SynchronizeType
          • Type
        • ParameterType
          • Float
          • Int
          • Bool
          • Trigger
        • SynchronizeType
          • Disabled
          • Discrete
          • Continuous
        • CacheDiscreteTriggers
        • DoesLayerSynchronizeTypeExist
        • DoesParameterSynchronizeTypeExist
        • GetLayerSynchronizeType
        • GetParameterSynchronizeType
        • GetSynchronizedLayers
        • GetSynchronizedParameters
        • OnPhotonSerializeView
        • SetLayerSynchronized
        • SetParameterSynchronized
      • PhotonLagSimulationGui
        • OnGUI
        • Start
        • Visible
        • WindowId
        • WindowRect
        • Peer
      • PhotonMessageInfo
        • PhotonMessageInfo
        • ToString
        • photonView
        • sender
        • timestamp
      • PhotonNetwork
        • AllocateSceneViewID
        • AllocateViewID
        • CacheSendMonoMessageTargets
        • CloseConnection
        • ConnectToBestCloudServer
        • ConnectToMaster
        • ConnectToRegion
        • ConnectUsingSettings
        • CreateRoom
        • CreateRoom
        • CreateRoom
        • Destroy
        • Destroy
        • DestroyAll
        • DestroyPlayerObjects
        • DestroyPlayerObjects
        • Disconnect
        • EventCallback
        • FetchServerTimestamp
        • FindFriends
        • FindGameObjectsWithComponent
        • GetCustomRoomList
        • GetPing
        • GetRoomList
        • InitializeSecurity
        • Instantiate
        • Instantiate
        • InstantiateSceneObject
        • JoinLobby
        • JoinLobby
        • JoinOrCreateRoom
        • JoinOrCreateRoom
        • JoinRandomRoom
        • JoinRandomRoom
        • JoinRandomRoom
        • JoinRoom
        • JoinRoom
        • LeaveLobby
        • LeaveRoom
        • LoadLevel
        • LoadLevel
        • NetworkStatisticsReset
        • NetworkStatisticsToString
        • OverrideBestCloudServer
        • RaiseEvent
        • Reconnect
        • ReconnectAndRejoin
        • RefreshCloudServerRating
        • ReJoinRoom
        • RemovePlayerCustomProperties
        • RemoveRPCs
        • RemoveRPCs
        • RemoveRPCsInGroup
        • SendOutgoingCommands
        • SetInterestGroups
        • SetInterestGroups
        • SetLevelPrefix
        • SetMasterClient
        • SetPlayerCustomProperties
        • SetReceivingEnabled
        • SetReceivingEnabled
        • SetSendingEnabled
        • SetSendingEnabled
        • SetSendingEnabled
        • SetSendingEnabled
        • SwitchToProtocol
        • UnAllocateViewID
        • WebRpc
        • BackgroundTimeout
        • InstantiateInRoomOnly
        • logLevel
        • MAX_VIEW_IDS
        • maxConnections
        • OnEventCall
        • PhotonServerSettings
        • precisionForFloatSynchronization
        • precisionForQuaternionSynchronization
        • precisionForVectorSynchronization
        • PrefabCache
        • SendMonoMessageTargets
        • SendMonoMessageTargetType
        • StartRpcsAsCoroutine
        • UsePrefabCache
        • UseRpcMonoBehaviourCache
        • versionPUN
        • AuthValues
        • autoCleanUpPlayerObjects
        • autoJoinLobby
        • automaticallySyncScene
        • CloudRegion
        • connected
        • connectedAndReady
        • connecting
        • connectionState
        • connectionStateDetailed
        • countOfPlayers
        • countOfPlayersInRooms
        • countOfPlayersOnMaster
        • countOfRooms
        • CrcCheckEnabled
        • EnableLobbyStatistics
        • Friends
        • FriendsListAge
        • gameVersion
        • inRoom
        • insideLobby
        • isMasterClient
        • isMessageQueueRunning
        • isNonMasterClientInRoom
        • lobby
        • LobbyStatistics
        • masterClient
        • MaxResendsBeforeDisconnect
        • NetworkStatisticsEnabled
        • offlineMode
        • otherPlayers
        • PacketLossByCrcCheck
        • player
        • playerList
        • playerName
        • PrefabPool
        • QuickResends
        • ResentReliableCommands
        • room
        • sendRate
        • sendRateOnSerialize
        • Server
        • ServerAddress
        • ServerTimestamp
        • time
        • unreliableCommandsLimit
        • UseAlternativeUdpPorts
      • PhotonPingManager
        • PingSocket
        • ResolveHost
        • Attempts
        • IgnoreInitialAttempt
        • MaxMilliseconsPerPing
        • UseNative
        • BestRegion
        • Done
      • PhotonPlayer
        • PhotonPlayer
        • CompareTo
        • CompareTo
        • Equals
        • Equals
        • Equals
        • Find
        • Get
        • GetHashCode
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        • userId
      • PhotonRigidbody2DView
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      • PhotonTransformView
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      • PhotonTransformViewRotationControl
        • PhotonTransformViewRotationControl
        • GetNetworkRotation
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      • PhotonTransformViewRotationModel
        • InterpolateOptions
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        • GetNetworkScale
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      • PhotonTransformViewScaleModel
        • InterpolateOptions
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        • customProperties
        • IsLocalClientInside
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        • IsOpen
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      • RoomOptions
        • CustomRoomProperties
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        • EmptyRoomTtl
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        • Plugins
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      • SceneManagerHelper
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      • TypedLobby
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        • ToStringFull
        • DebugMessage
        • Name
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        • ReturnCode
    • Class Index
    • Class Hierarchy
      • ActorProperties
      • Attribute
        • HelpURL
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      • ExitGames.Client.Photon.Chat.AuthenticationValues
      • AuthenticationValues
      • ExitGames.Client.Photon.Chat.ChatChannel
      • ExitGames.Client.Photon.Chat.ChatEventCode
      • ExitGames.Client.Photon.Chat.ChatOperationCode
      • ExitGames.Client.Photon.Chat.ChatParameterCode
      • ExitGames.Client.Photon.Chat.ChatUserStatus
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      • ErrorCode
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      • IComparable< int >
        • PhotonPlayer
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      • IPunCallbacks
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      • PhotonPing
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      • SceneManagerHelper
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      • TypedLobby
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      • Enumerations
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  • Files
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      • Photon Unity Networking
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            • Views
              • PhotonAnimatorView.cs
                • PhotonAnimatorView
                  • SynchronizedLayer
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              • PhotonRigidbody2DView.cs
                • PhotonRigidbody2DView
                  • OnPhotonSerializeView
              • PhotonRigidbodyView.cs
                • PhotonRigidbodyView
                  • OnPhotonSerializeView
              • PhotonTransformView.cs
                • PhotonTransformView
                  • OnPhotonSerializeView
                  • SetSynchronizedValues
                  • m_PositionModel
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              • PhotonTransformViewPositionControl.cs
                • PhotonTransformViewPositionControl
                  • PhotonTransformViewPositionControl
                  • GetExtrapolatedPositionOffset
                  • GetNetworkPosition
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                  • SetSynchronizedValues
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              • PhotonTransformViewPositionModel.cs
                • PhotonTransformViewPositionModel
                  • ExtrapolateOptions
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              • PhotonTransformViewRotationControl.cs
                • PhotonTransformViewRotationControl
                  • PhotonTransformViewRotationControl
                  • GetNetworkRotation
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              • PhotonTransformViewRotationModel.cs
                • PhotonTransformViewRotationModel
                  • InterpolateOptions
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              • PhotonTransformViewScaleControl.cs
                • PhotonTransformViewScaleControl
                  • PhotonTransformViewScaleControl
                  • GetNetworkScale
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                  • OnPhotonSerializeView
              • PhotonTransformViewScaleModel.cs
                • PhotonTransformViewScaleModel
                  • InterpolateOptions
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            • CustomTypes.cs
            • Enums.cs
              • EncryptionDataParameters
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              • CloudRegionCode
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              • CloudRegionFlag
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              • ConnectionState
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              • PhotonTargets
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            • Extensions.cs
              • Extensions
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            • FriendInfo.cs
              • FriendInfo
                • ToString
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            • GizmoType.cs
              • GizmoTypeDrawer
                • Draw
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                • WireSphere
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            • LoadbalancingPeer.cs
              • ErrorCode
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              • ActorProperties
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              • OperationCode
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              • RaiseEventOptions
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              • TypedLobby
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                • ToString
                • Default
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              • TypedLobbyInfo
                • ToString
                • PlayerCount
                • RoomCount
              • AuthenticationValues
                • AuthenticationValues
                • AuthenticationValues
                • AddAuthParameter
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                • SetAuthPostData
                • SetAuthPostData
                • ToString
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                • AuthType
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                • Custom
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              • EventCaching
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                • RemoveFromRoomCache
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                • SliceIncreaseIndex
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              • JoinMode
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              • PropertyTypeFlag
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                • Game
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              • ReceiverGroup
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            • NetworkingPeer.cs
              • Hashtable
              • SupportClassPun
              • ClientState
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              • DisconnectCause
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              • JoinType
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              • ServerConnection
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            • PhotonClasses.cs
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            • PhotonHandler.cs
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              • PhotonStreamQueue
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            • PhotonView.cs
              • OnSerializeRigidBody
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            • PingCloudRegions.cs
              • PingMonoEditor
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                • Done
              • Debug
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            • Room.cs
            • RoomInfo.cs
            • RPC.cs
              • PunRPC
            • ServerSettings.cs
              • Region
                • Region
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                • Parse
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                • Code
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                • Ping
              • ServerSettings
                • HostingOption
                  • NotSet
                  • PhotonCloud
                  • SelfHosted
                  • OfflineMode
                  • BestRegion
                • IsAppId
                • ResetBestRegionCodeInPreferences
                • ToString
                • UseCloud
                • UseCloud
                • UseCloudBestRegion
                • UseMyServer
                • AppID
                • ChatAppID
                • DisableAutoOpenWizard
                • EnabledRegions
                • EnableLobbyStatistics
                • HostType
                • JoinLobby
                • NetworkLogging
                • PreferredRegion
                • Protocol
                • PunLogging
                • RpcList
                • RunInBackground
                • ServerAddress
                • ServerPort
                • VoiceAppID
                • VoiceServerPort
                • BestRegionCodeInPreferences
            • SocketWebTcp.cs
      • PhotonChatApi
        • ChatChannel.cs
          • ChatChannel
            • ChatChannel
            • Add
            • Add
            • ClearMessages
            • ToStringMessages
            • TruncateMessages
            • MessageLimit
            • Messages
            • Name
            • Senders
            • IsPrivate
            • MessageCount
        • ChatClient.cs
          • ChatClient
            • ChatClient
            • AddFriends
            • CanChatInChannel
            • Connect
            • Disconnect
            • GetPrivateChannelNameByUser
            • PublishMessage
            • RemoveFriends
            • SendAcksOnly
            • SendPrivateMessage
            • SendPrivateMessage
            • Service
            • SetOnlineStatus
            • SetOnlineStatus
            • StopThread
            • Subscribe
            • Subscribe
            • TryGetChannel
            • TryGetChannel
            • Unsubscribe
            • chatPeer
            • MessageLimit
            • PrivateChannels
            • PublicChannels
            • AppId
            • AppVersion
            • AuthValues
            • CanChat
            • ChatRegion
            • DebugOut
            • DisconnectedCause
            • FrontendAddress
            • HasPeer
            • NameServerAddress
            • SocketImplementationConfig
            • State
            • TransportProtocol
            • UseBackgroundWorkerForSending
            • UserId
        • ChatDisconnectCause.cs
          • ChatDisconnectCause
            • None
            • DisconnectByServerUserLimit
            • ExceptionOnConnect
            • DisconnectByServer
            • TimeoutDisconnect
            • Exception
            • InvalidAuthentication
            • MaxCcuReached
            • InvalidRegion
            • OperationNotAllowedInCurrentState
            • CustomAuthenticationFailed
        • ChatEventCode.cs
          • ChatEventCode
            • ChatMessages
            • FriendsList
            • PrivateMessage
            • StatusUpdate
            • Subscribe
            • Unsubscribe
            • Users
        • ChatOperationCode.cs
          • ChatOperationCode
            • AddFriends
            • Authenticate
            • ChannelHistory
            • Publish
            • RemoveFriends
            • SendPrivate
            • Subscribe
            • Unsubscribe
            • UpdateStatus
        • ChatParameterCode.cs
          • ChatParameterCode
            • Channel
            • Channels
            • ChannelUserCount
            • Friends
            • HistoryLength
            • Message
            • Messages
            • MsgId
            • MsgIds
            • Secret
            • Sender
            • Senders
            • SkipMessage
            • Status
            • SubscribeResults
            • UserId
            • WebFlags
        • ChatPeer.cs
          • ChatPeer
            • ChatPeer
            • AuthenticateOnNameServer
            • Connect
            • NameServerHost
            • NameServerHttp
            • IsProtocolSecure
            • NameServerAddress
          • AuthenticationValues
            • AuthenticationValues
            • AuthenticationValues
            • AddAuthParameter
            • SetAuthPostData
            • SetAuthPostData
            • ToString
            • AuthGetParameters
            • AuthPostData
            • AuthType
            • Token
            • UserId
          • ParameterCode
            • Address
            • ApplicationId
            • AppVersion
            • ClientAuthenticationData
            • ClientAuthenticationParams
            • ClientAuthenticationType
            • Region
            • Secret
            • UserId
          • ErrorCode
            • CustomAuthenticationFailed
            • GameClosed
            • GameDoesNotExist
            • GameFull
            • GameIdAlreadyExists
            • InternalServerError
            • InvalidAuthentication
            • InvalidOperationCode
            • InvalidRegion
            • MaxCcuReached
            • NoRandomMatchFound
            • Ok
            • OperationNotAllowedInCurrentState
            • ServerFull
            • UserBlocked
          • CustomAuthenticationType
            • Custom
            • Steam
            • Facebook
            • Oculus
            • PlayStation
            • Xbox
            • None
        • ChatState.cs
          • ChatState
            • Uninitialized
            • ConnectingToNameServer
            • ConnectedToNameServer
            • Authenticating
            • Authenticated
            • DisconnectingFromNameServer
            • ConnectingToFrontEnd
            • ConnectedToFrontEnd
            • DisconnectingFromFrontEnd
            • QueuedComingFromFrontEnd
            • Disconnecting
            • Disconnected
        • ChatUserStatus.cs
          • ChatUserStatus
            • Away
            • DND
            • Invisible
            • LFG
            • Offline
            • Online
            • Playing
        • IChatClientListener.cs
          • IChatClientListener
            • DebugReturn
            • OnChatStateChange
            • OnConnected
            • OnDisconnected
            • OnGetMessages
            • OnPrivateMessage
            • OnStatusUpdate
            • OnSubscribed
            • OnUnsubscribed
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      • Typedefs
      • Enumerations
      • Enumerator

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