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NameServer :
NetworkingPeer.cs
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LoadbalancingPeer.cs
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Enums.cs
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Main Page
General Documentation
Photon
Master Server And Lobby
Remote Procedure Calls
Instantiating Networked Objects
Network Simulation GUI
Network Statistics GUI
Public API Module
Modules
Public API
IPunObservable
OnPhotonSerializeView
IPunCallbacks
OnConnectedToMaster
OnConnectedToPhoton
OnConnectionFail
OnCreatedRoom
OnCustomAuthenticationFailed
OnCustomAuthenticationResponse
OnDisconnectedFromPhoton
OnFailedToConnectToPhoton
OnJoinedLobby
OnJoinedRoom
OnLeftLobby
OnLeftRoom
OnLobbyStatisticsUpdate
OnMasterClientSwitched
OnOwnershipRequest
OnOwnershipTransfered
OnPhotonCreateRoomFailed
OnPhotonCustomRoomPropertiesChanged
OnPhotonInstantiate
OnPhotonJoinRoomFailed
OnPhotonMaxCccuReached
OnPhotonPlayerActivityChanged
OnPhotonPlayerConnected
OnPhotonPlayerDisconnected
OnPhotonPlayerPropertiesChanged
OnPhotonRandomJoinFailed
OnReceivedRoomListUpdate
OnUpdatedFriendList
OnWebRpcResponse
PunBehaviour
OnConnectedToMaster
OnConnectedToPhoton
OnConnectionFail
OnCreatedRoom
OnCustomAuthenticationFailed
OnCustomAuthenticationResponse
OnDisconnectedFromPhoton
OnFailedToConnectToPhoton
OnJoinedLobby
OnJoinedRoom
OnLeftLobby
OnLeftRoom
OnLobbyStatisticsUpdate
OnMasterClientSwitched
OnOwnershipRequest
OnOwnershipTransfered
OnPhotonCreateRoomFailed
OnPhotonCustomRoomPropertiesChanged
OnPhotonInstantiate
OnPhotonJoinRoomFailed
OnPhotonMaxCccuReached
OnPhotonPlayerActivityChanged
OnPhotonPlayerConnected
OnPhotonPlayerDisconnected
OnPhotonPlayerPropertiesChanged
OnPhotonRandomJoinFailed
OnReceivedRoomListUpdate
OnUpdatedFriendList
OnWebRpcResponse
PhotonMessageInfo
PhotonMessageInfo
ToString
photonView
sender
timestamp
PhotonStream
PhotonStream
PeekNext
ReceiveNext
SendNext
Serialize
Serialize
Serialize
Serialize
Serialize
Serialize
Serialize
Serialize
Serialize
Serialize
SetReadStream
ToArray
Count
isReading
isWriting
PhotonNetwork
AllocateSceneViewID
AllocateViewID
CacheSendMonoMessageTargets
CloseConnection
ConnectToBestCloudServer
ConnectToMaster
ConnectToRegion
ConnectUsingSettings
CreateRoom
CreateRoom
CreateRoom
Destroy
Destroy
DestroyAll
DestroyPlayerObjects
DestroyPlayerObjects
Disconnect
EventCallback
FetchServerTimestamp
FindFriends
FindGameObjectsWithComponent
GetCustomRoomList
GetPing
GetRoomList
InitializeSecurity
Instantiate
Instantiate
InstantiateSceneObject
JoinLobby
JoinLobby
JoinOrCreateRoom
JoinOrCreateRoom
JoinRandomRoom
JoinRandomRoom
JoinRandomRoom
JoinRoom
JoinRoom
LeaveLobby
LeaveRoom
LoadLevel
LoadLevel
NetworkStatisticsReset
NetworkStatisticsToString
OverrideBestCloudServer
RaiseEvent
Reconnect
ReconnectAndRejoin
RefreshCloudServerRating
ReJoinRoom
RemovePlayerCustomProperties
RemoveRPCs
RemoveRPCs
RemoveRPCsInGroup
SendOutgoingCommands
SetInterestGroups
SetInterestGroups
SetLevelPrefix
SetMasterClient
SetPlayerCustomProperties
SetReceivingEnabled
SetReceivingEnabled
SetSendingEnabled
SetSendingEnabled
SetSendingEnabled
SetSendingEnabled
SwitchToProtocol
UnAllocateViewID
WebRpc
BackgroundTimeout
InstantiateInRoomOnly
logLevel
MAX_VIEW_IDS
maxConnections
OnEventCall
PhotonServerSettings
precisionForFloatSynchronization
precisionForQuaternionSynchronization
precisionForVectorSynchronization
PrefabCache
SendMonoMessageTargets
SendMonoMessageTargetType
StartRpcsAsCoroutine
UsePrefabCache
UseRpcMonoBehaviourCache
versionPUN
AuthValues
autoCleanUpPlayerObjects
autoJoinLobby
automaticallySyncScene
CloudRegion
connected
connectedAndReady
connecting
connectionState
connectionStateDetailed
countOfPlayers
countOfPlayersInRooms
countOfPlayersOnMaster
countOfRooms
CrcCheckEnabled
EnableLobbyStatistics
Friends
FriendsListAge
gameVersion
inRoom
insideLobby
isMasterClient
isMessageQueueRunning
isNonMasterClientInRoom
lobby
LobbyStatistics
masterClient
MaxResendsBeforeDisconnect
NetworkStatisticsEnabled
offlineMode
otherPlayers
PacketLossByCrcCheck
player
playerList
playerName
PrefabPool
QuickResends
ResentReliableCommands
room
sendRate
sendRateOnSerialize
Server
ServerAddress
ServerTimestamp
time
unreliableCommandsLimit
UseAlternativeUdpPorts
PhotonPlayer
PhotonPlayer
CompareTo
CompareTo
Equals
Equals
Equals
Find
Get
GetHashCode
GetNext
GetNextFor
GetNextFor
SetCustomProperties
ToString
ToStringFull
IsLocal
TagObject
AllProperties
allProperties
CustomProperties
customProperties
ID
IsInactive
isInactive
isLocal
IsMasterClient
isMasterClient
name
NickName
UserId
userId
PhotonView
DeserializeView
Find
Get
Get
OnMasterClientSwitched
RefreshRpcMonoBehaviourCache
RequestOwnership
RPC
RPC
RpcSecure
RpcSecure
SerializeView
ToString
TransferOwnership
TransferOwnership
currentMasterID
group
instantiationId
ObservedComponents
onSerializeRigidBodyOption
onSerializeTransformOption
ownerId
ownershipTransfer
OwnerShipWasTransfered
prefixBackup
synchronization
CreatorActorNr
instantiationData
isMine
isOwnerActive
isSceneView
owner
OwnerActorNr
prefix
viewID
Room
ClearExpectedUsers
SetCustomProperties
SetExpectedUsers
SetPropertiesListedInLobby
ToString
ToStringFull
AutoCleanUp
autoCleanUp
EmptyRoomTtl
ExpectedUsers
expectedUsers
IsOpen
IsVisible
MasterClientId
masterClientId
MaxPlayers
maxPlayers
Name
name
open
PlayerCount
playerCount
PlayerTtl
PropertiesListedInLobby
propertiesListedInLobby
visible
RoomInfo
Equals
GetHashCode
ToString
ToStringFull
autoCleanUpField
emptyRoomTtlField
expectedUsersField
maxPlayersField
nameField
openField
playerTtlField
visibleField
CustomProperties
customProperties
IsLocalClientInside
isLocalClientInside
IsOpen
IsVisible
MaxPlayers
maxPlayers
Name
name
open
PlayerCount
playerCount
removedFromList
serverSideMasterClient
visible
ClientState
Uninitialized
PeerCreated
Queued
Authenticated
JoinedLobby
DisconnectingFromMasterserver
ConnectingToGameserver
ConnectedToGameserver
Joining
Joined
Leaving
DisconnectingFromGameserver
ConnectingToMasterserver
QueuedComingFromGameserver
Disconnecting
Disconnected
ConnectedToMaster
ConnectingToNameServer
ConnectedToNameServer
DisconnectingFromNameServer
Authenticating
DisconnectCause
DisconnectByServerUserLimit
ExceptionOnConnect
DisconnectByServerTimeout
DisconnectByServerLogic
Exception
InvalidAuthentication
MaxCcuReached
InvalidRegion
SecurityExceptionOnConnect
DisconnectByClientTimeout
InternalReceiveException
AuthenticationTicketExpired
PhotonLogLevel
ErrorsOnly
Informational
Full
PhotonNetworkingMessage
OnConnectedToPhoton
OnLeftRoom
OnMasterClientSwitched
OnPhotonCreateRoomFailed
OnPhotonJoinRoomFailed
OnCreatedRoom
OnJoinedLobby
OnLeftLobby
OnDisconnectedFromPhoton
OnConnectionFail
OnFailedToConnectToPhoton
OnReceivedRoomListUpdate
OnJoinedRoom
OnPhotonPlayerConnected
OnPhotonPlayerDisconnected
OnPhotonRandomJoinFailed
OnConnectedToMaster
OnPhotonSerializeView
OnPhotonInstantiate
OnPhotonMaxCccuReached
OnPhotonCustomRoomPropertiesChanged
OnPhotonPlayerPropertiesChanged
OnUpdatedFriendList
OnCustomAuthenticationFailed
OnCustomAuthenticationResponse
OnWebRpcResponse
OnOwnershipRequest
OnLobbyStatisticsUpdate
OnPhotonPlayerActivityChanged
OnOwnershipTransfered
PhotonTargets
All
Others
MasterClient
AllBuffered
OthersBuffered
AllViaServer
AllBufferedViaServer
OnPhotonSerializeView
Optional Gui Elements
PhotonLagSimulationGui
OnGUI
Start
Visible
WindowId
WindowRect
Peer
PhotonStatsGui
OnGUI
Start
TrafficStatsWindow
Update
buttonsOn
healthStatsVisible
statsOn
statsRect
statsWindowOn
trafficStatsOn
WindowId
Package Functions
All
Typedefs
Enumerations
Enumerator
Classes
Class List
ExitGames
Client
GUI
GizmoTypeDrawer
Draw
Photon
Chat
AuthenticationValues
AuthenticationValues
AuthenticationValues
AddAuthParameter
SetAuthPostData
SetAuthPostData
ToString
AuthGetParameters
AuthPostData
AuthType
Token
UserId
ChatChannel
ChatChannel
Add
Add
ClearMessages
ToStringMessages
TruncateMessages
MessageLimit
Messages
Name
Senders
IsPrivate
MessageCount
ChatClient
ChatClient
AddFriends
CanChatInChannel
Connect
Disconnect
GetPrivateChannelNameByUser
PublishMessage
RemoveFriends
SendAcksOnly
SendPrivateMessage
SendPrivateMessage
Service
SetOnlineStatus
SetOnlineStatus
StopThread
Subscribe
Subscribe
TryGetChannel
TryGetChannel
Unsubscribe
chatPeer
MessageLimit
PrivateChannels
PublicChannels
AppId
AppVersion
AuthValues
CanChat
ChatRegion
DebugOut
DisconnectedCause
FrontendAddress
HasPeer
NameServerAddress
SocketImplementationConfig
State
TransportProtocol
UseBackgroundWorkerForSending
UserId
ChatEventCode
ChatMessages
FriendsList
PrivateMessage
StatusUpdate
Subscribe
Unsubscribe
Users
ChatOperationCode
AddFriends
Authenticate
ChannelHistory
Publish
RemoveFriends
SendPrivate
Subscribe
Unsubscribe
UpdateStatus
ChatParameterCode
Channel
Channels
ChannelUserCount
Friends
HistoryLength
Message
Messages
MsgId
MsgIds
Secret
Sender
Senders
SkipMessage
Status
SubscribeResults
UserId
WebFlags
ChatPeer
ChatPeer
AuthenticateOnNameServer
Connect
NameServerHost
NameServerHttp
IsProtocolSecure
NameServerAddress
ChatUserStatus
Away
DND
Invisible
LFG
Offline
Online
Playing
ErrorCode
CustomAuthenticationFailed
GameClosed
GameDoesNotExist
GameFull
GameIdAlreadyExists
InternalServerError
InvalidAuthentication
InvalidOperationCode
InvalidRegion
MaxCcuReached
NoRandomMatchFound
Ok
OperationNotAllowedInCurrentState
ServerFull
UserBlocked
IChatClientListener
DebugReturn
OnChatStateChange
OnConnected
OnDisconnected
OnGetMessages
OnPrivateMessage
OnStatusUpdate
OnSubscribed
OnUnsubscribed
ParameterCode
Address
ApplicationId
AppVersion
ClientAuthenticationData
ClientAuthenticationParams
ClientAuthenticationType
Region
Secret
UserId
Photon
MonoBehaviour
networkView
photonView
PunBehaviour
OnConnectedToMaster
OnConnectedToPhoton
OnConnectionFail
OnCreatedRoom
OnCustomAuthenticationFailed
OnCustomAuthenticationResponse
OnDisconnectedFromPhoton
OnFailedToConnectToPhoton
OnJoinedLobby
OnJoinedRoom
OnLeftLobby
OnLeftRoom
OnLobbyStatisticsUpdate
OnMasterClientSwitched
OnOwnershipRequest
OnOwnershipTransfered
OnPhotonCreateRoomFailed
OnPhotonCustomRoomPropertiesChanged
OnPhotonInstantiate
OnPhotonJoinRoomFailed
OnPhotonMaxCccuReached
OnPhotonPlayerActivityChanged
OnPhotonPlayerConnected
OnPhotonPlayerDisconnected
OnPhotonPlayerPropertiesChanged
OnPhotonRandomJoinFailed
OnReceivedRoomListUpdate
OnUpdatedFriendList
OnWebRpcResponse
UnityEngine
SceneManagement
SceneManager
LoadScene
LoadScene
ActorProperties
IsInactive
PlayerName
UserId
AuthenticationValues
AuthenticationValues
AuthenticationValues
AddAuthParameter
SetAuthPostData
SetAuthPostData
SetAuthPostData
ToString
AuthGetParameters
AuthPostData
AuthType
Token
UserId
EncryptionDataParameters
Mode
Secret1
Secret2
ErrorCode
AlreadyMatched
AuthenticationTicketExpired
CustomAuthenticationFailed
ExternalHttpCallFailed
GameClosed
GameDoesNotExist
GameFull
GameIdAlreadyExists
HttpLimitReached
InternalServerError
InvalidAuthentication
InvalidEncryptionParameters
InvalidOperation
InvalidOperationCode
InvalidRegion
JoinFailedFoundActiveJoiner
JoinFailedFoundExcludedUserId
JoinFailedFoundInactiveJoiner
JoinFailedPeerAlreadyJoined
JoinFailedWithRejoinerNotFound
MaxCcuReached
NoRandomMatchFound
Ok
OperationNotAllowedInCurrentState
PluginMismatch
PluginReportedError
ServerFull
SlotError
UserBlocked
EventCode
AppStats
AuthEvent
AzureNodeInfo
CacheSliceChanged
ErrorInfo
GameList
GameListUpdate
Join
Leave
LobbyStats
Match
PropertiesChanged
QueueState
SetProperties
Extensions
AlmostEquals
AlmostEquals
AlmostEquals
AlmostEquals
Contains
GetCachedParemeters
GetPhotonView
GetPhotonViewsInChildren
Merge
MergeStringKeys
StripKeysWithNullValues
StripToStringKeys
ToStringFull
ToStringFull
ParametersOfMethods
FriendInfo
ToString
IsInRoom
IsOnline
Name
Room
UserId
GameObjectExtensions
GetActive
GamePropertyKey
CleanupCacheOnLeave
EmptyRoomTtl
ExpectedUsers
IsOpen
IsVisible
MasterClientId
MaxPlayers
PlayerCount
PlayerTtl
PropsListedInLobby
Removed
HelpURL
HelpURL
IPunCallbacks
OnConnectedToMaster
OnConnectedToPhoton
OnConnectionFail
OnCreatedRoom
OnCustomAuthenticationFailed
OnCustomAuthenticationResponse
OnDisconnectedFromPhoton
OnFailedToConnectToPhoton
OnJoinedLobby
OnJoinedRoom
OnLeftLobby
OnLeftRoom
OnLobbyStatisticsUpdate
OnMasterClientSwitched
OnOwnershipRequest
OnOwnershipTransfered
OnPhotonCreateRoomFailed
OnPhotonCustomRoomPropertiesChanged
OnPhotonInstantiate
OnPhotonJoinRoomFailed
OnPhotonMaxCccuReached
OnPhotonPlayerActivityChanged
OnPhotonPlayerConnected
OnPhotonPlayerDisconnected
OnPhotonPlayerPropertiesChanged
OnPhotonRandomJoinFailed
OnReceivedRoomListUpdate
OnUpdatedFriendList
OnWebRpcResponse
IPunObservable
OnPhotonSerializeView
IPunPrefabPool
Destroy
Instantiate
OperationCode
Authenticate
AuthenticateOnce
ChangeGroups
CreateGame
ExchangeKeysForEncryption
FindFriends
GetGameList
GetLobbyStats
GetProperties
GetRegions
Join
JoinGame
JoinLobby
JoinRandomGame
Leave
LeaveLobby
RaiseEvent
ServerSettings
SetProperties
WebRpc
ParameterCode
ActorList
ActorNr
Add
Address
ApplicationId
AppVersion
AzureLocalNodeId
AzureMasterNodeId
AzureNodeInfo
Broadcast
Cache
CacheSliceIndex
CheckUserOnJoin
CleanupCacheOnLeave
ClientAuthenticationData
ClientAuthenticationParams
ClientAuthenticationType
Code
CustomEventContent
CustomInitData
Data
EmptyRoomTTL
EncryptionData
EncryptionMode
EventForward
ExpectedProtocol
ExpectedValues
FindFriendsRequestList
FindFriendsResponseOnlineList
FindFriendsResponseRoomIdList
GameCount
GameList
GameProperties
Group
Info
IsComingBack
IsInactive
JoinMode
LobbyName
LobbyStats
LobbyType
MasterClientId
MasterPeerCount
MatchMakingType
NickName
PeerCount
PlayerProperties
PlayerTTL
PluginName
Plugins
PluginVersion
Position
Properties
PublishUserId
ReceiverGroup
Region
Remove
RoomName
RoomOptionFlags
Secret
SuppressRoomEvents
TargetActorNr
UriPath
UserId
WebRpcParameters
WebRpcReturnCode
WebRpcReturnMessage
PhotonAnimatorView
SynchronizedLayer
LayerIndex
SynchronizeType
SynchronizedParameter
Name
SynchronizeType
Type
ParameterType
Float
Int
Bool
Trigger
SynchronizeType
Disabled
Discrete
Continuous
CacheDiscreteTriggers
DoesLayerSynchronizeTypeExist
DoesParameterSynchronizeTypeExist
GetLayerSynchronizeType
GetParameterSynchronizeType
GetSynchronizedLayers
GetSynchronizedParameters
OnPhotonSerializeView
SetLayerSynchronized
SetParameterSynchronized
PhotonLagSimulationGui
OnGUI
Start
Visible
WindowId
WindowRect
Peer
PhotonMessageInfo
PhotonMessageInfo
ToString
photonView
sender
timestamp
PhotonNetwork
AllocateSceneViewID
AllocateViewID
CacheSendMonoMessageTargets
CloseConnection
ConnectToBestCloudServer
ConnectToMaster
ConnectToRegion
ConnectUsingSettings
CreateRoom
CreateRoom
CreateRoom
Destroy
Destroy
DestroyAll
DestroyPlayerObjects
DestroyPlayerObjects
Disconnect
EventCallback
FetchServerTimestamp
FindFriends
FindGameObjectsWithComponent
GetCustomRoomList
GetPing
GetRoomList
InitializeSecurity
Instantiate
Instantiate
InstantiateSceneObject
JoinLobby
JoinLobby
JoinOrCreateRoom
JoinOrCreateRoom
JoinRandomRoom
JoinRandomRoom
JoinRandomRoom
JoinRoom
JoinRoom
LeaveLobby
LeaveRoom
LoadLevel
LoadLevel
NetworkStatisticsReset
NetworkStatisticsToString
OverrideBestCloudServer
RaiseEvent
Reconnect
ReconnectAndRejoin
RefreshCloudServerRating
ReJoinRoom
RemovePlayerCustomProperties
RemoveRPCs
RemoveRPCs
RemoveRPCsInGroup
SendOutgoingCommands
SetInterestGroups
SetInterestGroups
SetLevelPrefix
SetMasterClient
SetPlayerCustomProperties
SetReceivingEnabled
SetReceivingEnabled
SetSendingEnabled
SetSendingEnabled
SetSendingEnabled
SetSendingEnabled
SwitchToProtocol
UnAllocateViewID
WebRpc
BackgroundTimeout
InstantiateInRoomOnly
logLevel
MAX_VIEW_IDS
maxConnections
OnEventCall
PhotonServerSettings
precisionForFloatSynchronization
precisionForQuaternionSynchronization
precisionForVectorSynchronization
PrefabCache
SendMonoMessageTargets
SendMonoMessageTargetType
StartRpcsAsCoroutine
UsePrefabCache
UseRpcMonoBehaviourCache
versionPUN
AuthValues
autoCleanUpPlayerObjects
autoJoinLobby
automaticallySyncScene
CloudRegion
connected
connectedAndReady
connecting
connectionState
connectionStateDetailed
countOfPlayers
countOfPlayersInRooms
countOfPlayersOnMaster
countOfRooms
CrcCheckEnabled
EnableLobbyStatistics
Friends
FriendsListAge
gameVersion
inRoom
insideLobby
isMasterClient
isMessageQueueRunning
isNonMasterClientInRoom
lobby
LobbyStatistics
masterClient
MaxResendsBeforeDisconnect
NetworkStatisticsEnabled
offlineMode
otherPlayers
PacketLossByCrcCheck
player
playerList
playerName
PrefabPool
QuickResends
ResentReliableCommands
room
sendRate
sendRateOnSerialize
Server
ServerAddress
ServerTimestamp
time
unreliableCommandsLimit
UseAlternativeUdpPorts
PhotonPingManager
PingSocket
ResolveHost
Attempts
IgnoreInitialAttempt
MaxMilliseconsPerPing
UseNative
BestRegion
Done
PhotonPlayer
PhotonPlayer
CompareTo
CompareTo
Equals
Equals
Equals
Find
Get
GetHashCode
GetNext
GetNextFor
GetNextFor
SetCustomProperties
ToString
ToStringFull
IsLocal
TagObject
AllProperties
allProperties
CustomProperties
customProperties
ID
IsInactive
isInactive
isLocal
IsMasterClient
isMasterClient
name
NickName
UserId
userId
PhotonRigidbody2DView
OnPhotonSerializeView
PhotonRigidbodyView
OnPhotonSerializeView
PhotonStatsGui
OnGUI
Start
TrafficStatsWindow
Update
buttonsOn
healthStatsVisible
statsOn
statsRect
statsWindowOn
trafficStatsOn
WindowId
PhotonStream
PhotonStream
PeekNext
ReceiveNext
SendNext
Serialize
Serialize
Serialize
Serialize
Serialize
Serialize
Serialize
Serialize
Serialize
Serialize
SetReadStream
ToArray
Count
isReading
isWriting
PhotonStreamQueue
PhotonStreamQueue
Deserialize
HasQueuedObjects
ReceiveNext
Reset
SendNext
Serialize
PhotonTransformView
OnPhotonSerializeView
SetSynchronizedValues
m_PositionModel
m_RotationModel
m_ScaleModel
PhotonTransformViewPositionControl
PhotonTransformViewPositionControl
GetExtrapolatedPositionOffset
GetNetworkPosition
OnPhotonSerializeView
SetSynchronizedValues
UpdatePosition
PhotonTransformViewPositionModel
ExtrapolateOptions
Disabled
SynchronizeValues
EstimateSpeedAndTurn
FixedSpeed
InterpolateOptions
Disabled
FixedSpeed
EstimatedSpeed
SynchronizeValues
Lerp
DrawErrorGizmo
ExtrapolateIncludingRoundTripTime
ExtrapolateNumberOfStoredPositions
ExtrapolateOption
ExtrapolateSpeed
InterpolateLerpSpeed
InterpolateMoveTowardsAcceleration
InterpolateMoveTowardsDeceleration
InterpolateMoveTowardsSpeed
InterpolateOption
InterpolateSpeedCurve
SynchronizeEnabled
TeleportEnabled
TeleportIfDistanceGreaterThan
PhotonTransformViewRotationControl
PhotonTransformViewRotationControl
GetNetworkRotation
GetRotation
OnPhotonSerializeView
PhotonTransformViewRotationModel
InterpolateOptions
Disabled
RotateTowards
Lerp
InterpolateLerpSpeed
InterpolateOption
InterpolateRotateTowardsSpeed
SynchronizeEnabled
PhotonTransformViewScaleControl
PhotonTransformViewScaleControl
GetNetworkScale
GetScale
OnPhotonSerializeView
PhotonTransformViewScaleModel
InterpolateOptions
Disabled
MoveTowards
Lerp
InterpolateLerpSpeed
InterpolateMoveTowardsSpeed
InterpolateOption
SynchronizeEnabled
PhotonView
DeserializeView
Find
Get
Get
OnMasterClientSwitched
RefreshRpcMonoBehaviourCache
RequestOwnership
RPC
RPC
RpcSecure
RpcSecure
SerializeView
ToString
TransferOwnership
TransferOwnership
currentMasterID
group
instantiationId
ObservedComponents
onSerializeRigidBodyOption
onSerializeTransformOption
ownerId
ownershipTransfer
OwnerShipWasTransfered
prefixBackup
synchronization
CreatorActorNr
instantiationData
isMine
isOwnerActive
isSceneView
owner
OwnerActorNr
prefix
viewID
PingMonoEditor
Dispose
Done
StartPing
PunRPC
RaiseEventOptions
Reset
CachingOption
Default
Encrypt
ForwardToWebhook
InterestGroup
Receivers
SequenceChannel
TargetActors
Region
Region
Region
Parse
ToString
Cluster
Code
HostAndPort
Ping
Room
ClearExpectedUsers
SetCustomProperties
SetExpectedUsers
SetPropertiesListedInLobby
ToString
ToStringFull
AutoCleanUp
autoCleanUp
EmptyRoomTtl
ExpectedUsers
expectedUsers
IsOpen
IsVisible
MasterClientId
masterClientId
MaxPlayers
maxPlayers
Name
name
open
PlayerCount
playerCount
PlayerTtl
PropertiesListedInLobby
propertiesListedInLobby
visible
RoomInfo
Equals
GetHashCode
ToString
ToStringFull
autoCleanUpField
emptyRoomTtlField
expectedUsersField
maxPlayersField
nameField
openField
playerTtlField
visibleField
CustomProperties
customProperties
IsLocalClientInside
isLocalClientInside
IsOpen
IsVisible
MaxPlayers
maxPlayers
Name
name
open
PlayerCount
playerCount
removedFromList
serverSideMasterClient
visible
RoomOptions
CustomRoomProperties
CustomRoomPropertiesForLobby
EmptyRoomTtl
MaxPlayers
PlayerTtl
Plugins
CleanupCacheOnLeave
cleanupCacheOnLeave
customRoomProperties
customRoomPropertiesForLobby
DeleteNullProperties
IsOpen
isOpen
IsVisible
isVisible
maxPlayers
plugins
PublishUserId
publishUserId
SuppressRoomEvents
suppressRoomEvents
SceneManagerHelper
ActiveSceneBuildIndex
ActiveSceneName
ServerSettings
HostingOption
NotSet
PhotonCloud
SelfHosted
OfflineMode
BestRegion
IsAppId
ResetBestRegionCodeInPreferences
ToString
UseCloud
UseCloud
UseCloudBestRegion
UseMyServer
AppID
ChatAppID
DisableAutoOpenWizard
EnabledRegions
EnableLobbyStatistics
HostType
JoinLobby
NetworkLogging
PreferredRegion
Protocol
PunLogging
RpcList
RunInBackground
ServerAddress
ServerPort
VoiceAppID
VoiceServerPort
BestRegionCodeInPreferences
TypedLobby
TypedLobby
TypedLobby
ToString
Default
Name
Type
IsDefault
TypedLobbyInfo
ToString
PlayerCount
RoomCount
WebRpcResponse
WebRpcResponse
ToStringFull
DebugMessage
Name
Parameters
ReturnCode
Class Index
Class Hierarchy
ActorProperties
Attribute
HelpURL
PunRPC
ExitGames.Client.Photon.Chat.AuthenticationValues
AuthenticationValues
ExitGames.Client.Photon.Chat.ChatChannel
ExitGames.Client.Photon.Chat.ChatEventCode
ExitGames.Client.Photon.Chat.ChatOperationCode
ExitGames.Client.Photon.Chat.ChatParameterCode
ExitGames.Client.Photon.Chat.ChatUserStatus
EncryptionDataParameters
ExitGames.Client.Photon.Chat.ErrorCode
ErrorCode
EventCode
Extensions
FriendInfo
GameObjectExtensions
GamePropertyKey
ExitGames.Client.GUI.GizmoTypeDrawer
ExitGames.Client.Photon.Chat.IChatClientListener
IComparable< int >
PhotonPlayer
IComparable< PhotonPlayer >
PhotonPlayer
IEquatable< int >
PhotonPlayer
IEquatable< PhotonPlayer >
PhotonPlayer
IPhotonPeerListener
ExitGames.Client.Photon.Chat.ChatClient
IPunCallbacks
Photon.PunBehaviour
IPunObservable
PhotonAnimatorView
PhotonRigidbody2DView
PhotonRigidbodyView
PhotonTransformView
IPunPrefabPool
MonoBehaviour
PhotonRigidbody2DView
PhotonRigidbodyView
PhotonStatsGui
PhotonTransformView
MonoBehaviour
Photon.MonoBehaviour
Photon.PunBehaviour
PhotonView
PhotonAnimatorView
PhotonLagSimulationGui
OperationCode
ExitGames.Client.Photon.Chat.ParameterCode
ParameterCode
PhotonMessageInfo
PhotonNetwork
PhotonPeer
ExitGames.Client.Photon.Chat.ChatPeer
PhotonPing
PingMonoEditor
PhotonPingManager
PhotonStream
PhotonStreamQueue
PhotonTransformViewPositionControl
PhotonTransformViewPositionModel
PhotonTransformViewRotationControl
PhotonTransformViewRotationModel
PhotonTransformViewScaleControl
PhotonTransformViewScaleModel
RaiseEventOptions
Region
RoomInfo
Room
RoomOptions
UnityEngine.SceneManagement.SceneManager
SceneManagerHelper
ScriptableObject
ServerSettings
PhotonAnimatorView.SynchronizedLayer
PhotonAnimatorView.SynchronizedParameter
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Photon Unity Networking
Plugins
PhotonNetwork
Views
PhotonAnimatorView.cs
PhotonAnimatorView
SynchronizedLayer
LayerIndex
SynchronizeType
SynchronizedParameter
Name
SynchronizeType
Type
ParameterType
Float
Int
Bool
Trigger
SynchronizeType
Disabled
Discrete
Continuous
CacheDiscreteTriggers
DoesLayerSynchronizeTypeExist
DoesParameterSynchronizeTypeExist
GetLayerSynchronizeType
GetParameterSynchronizeType
GetSynchronizedLayers
GetSynchronizedParameters
OnPhotonSerializeView
SetLayerSynchronized
SetParameterSynchronized
SynchronizedParameter
Name
SynchronizeType
Type
SynchronizedLayer
LayerIndex
SynchronizeType
PhotonRigidbody2DView.cs
PhotonRigidbody2DView
OnPhotonSerializeView
PhotonRigidbodyView.cs
PhotonRigidbodyView
OnPhotonSerializeView
PhotonTransformView.cs
PhotonTransformView
OnPhotonSerializeView
SetSynchronizedValues
m_PositionModel
m_RotationModel
m_ScaleModel
PhotonTransformViewPositionControl.cs
PhotonTransformViewPositionControl
PhotonTransformViewPositionControl
GetExtrapolatedPositionOffset
GetNetworkPosition
OnPhotonSerializeView
SetSynchronizedValues
UpdatePosition
PhotonTransformViewPositionModel.cs
PhotonTransformViewPositionModel
ExtrapolateOptions
Disabled
SynchronizeValues
EstimateSpeedAndTurn
FixedSpeed
InterpolateOptions
Disabled
FixedSpeed
EstimatedSpeed
SynchronizeValues
Lerp
DrawErrorGizmo
ExtrapolateIncludingRoundTripTime
ExtrapolateNumberOfStoredPositions
ExtrapolateOption
ExtrapolateSpeed
InterpolateLerpSpeed
InterpolateMoveTowardsAcceleration
InterpolateMoveTowardsDeceleration
InterpolateMoveTowardsSpeed
InterpolateOption
InterpolateSpeedCurve
SynchronizeEnabled
TeleportEnabled
TeleportIfDistanceGreaterThan
PhotonTransformViewRotationControl.cs
PhotonTransformViewRotationControl
PhotonTransformViewRotationControl
GetNetworkRotation
GetRotation
OnPhotonSerializeView
PhotonTransformViewRotationModel.cs
PhotonTransformViewRotationModel
InterpolateOptions
Disabled
RotateTowards
Lerp
InterpolateLerpSpeed
InterpolateOption
InterpolateRotateTowardsSpeed
SynchronizeEnabled
PhotonTransformViewScaleControl.cs
PhotonTransformViewScaleControl
PhotonTransformViewScaleControl
GetNetworkScale
GetScale
OnPhotonSerializeView
PhotonTransformViewScaleModel.cs
PhotonTransformViewScaleModel
InterpolateOptions
Disabled
MoveTowards
Lerp
InterpolateLerpSpeed
InterpolateMoveTowardsSpeed
InterpolateOption
SynchronizeEnabled
CustomTypes.cs
Enums.cs
EncryptionDataParameters
Mode
Secret1
Secret2
CloudRegionCode
eu
us
asia
jp
au
usw
sa
cae
kr
in
ru
rue
none
CloudRegionFlag
eu
us
asia
jp
au
usw
sa
cae
kr
in
ru
rue
ConnectionState
Disconnected
Connecting
Connected
Disconnecting
InitializingApplication
EncryptionMode
PayloadEncryption
DatagramEncryption
PhotonLogLevel
ErrorsOnly
Informational
Full
PhotonNetworkingMessage
OnConnectedToPhoton
OnLeftRoom
OnMasterClientSwitched
OnPhotonCreateRoomFailed
OnPhotonJoinRoomFailed
OnCreatedRoom
OnJoinedLobby
OnLeftLobby
OnDisconnectedFromPhoton
OnConnectionFail
OnFailedToConnectToPhoton
OnReceivedRoomListUpdate
OnJoinedRoom
OnPhotonPlayerConnected
OnPhotonPlayerDisconnected
OnPhotonRandomJoinFailed
OnConnectedToMaster
OnPhotonSerializeView
OnPhotonInstantiate
OnPhotonMaxCccuReached
OnPhotonCustomRoomPropertiesChanged
OnPhotonPlayerPropertiesChanged
OnUpdatedFriendList
OnCustomAuthenticationFailed
OnCustomAuthenticationResponse
OnWebRpcResponse
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OnLobbyStatisticsUpdate
OnPhotonPlayerActivityChanged
OnOwnershipTransfered
PhotonTargets
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MasterClient
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AllBufferedViaServer
Extensions.cs
Extensions
AlmostEquals
AlmostEquals
AlmostEquals
AlmostEquals
Contains
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GetPhotonView
GetPhotonViewsInChildren
Merge
MergeStringKeys
StripKeysWithNullValues
StripToStringKeys
ToStringFull
ToStringFull
ParametersOfMethods
GameObjectExtensions
GetActive
Hashtable
SupportClassPun
FriendInfo.cs
FriendInfo
ToString
IsInRoom
IsOnline
Name
Room
UserId
GizmoType.cs
GizmoTypeDrawer
Draw
GizmoType
WireSphere
Sphere
WireCube
Cube
LoadbalancingPeer.cs
ErrorCode
AlreadyMatched
AuthenticationTicketExpired
CustomAuthenticationFailed
ExternalHttpCallFailed
GameClosed
GameDoesNotExist
GameFull
GameIdAlreadyExists
HttpLimitReached
InternalServerError
InvalidAuthentication
InvalidEncryptionParameters
InvalidOperation
InvalidOperationCode
InvalidRegion
JoinFailedFoundActiveJoiner
JoinFailedFoundExcludedUserId
JoinFailedFoundInactiveJoiner
JoinFailedPeerAlreadyJoined
JoinFailedWithRejoinerNotFound
MaxCcuReached
NoRandomMatchFound
Ok
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ServerFull
SlotError
UserBlocked
ActorProperties
IsInactive
PlayerName
UserId
GamePropertyKey
CleanupCacheOnLeave
EmptyRoomTtl
ExpectedUsers
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IsVisible
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MaxPlayers
PlayerCount
PlayerTtl
PropsListedInLobby
Removed
EventCode
AppStats
AuthEvent
AzureNodeInfo
CacheSliceChanged
ErrorInfo
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GameListUpdate
Join
Leave
LobbyStats
Match
PropertiesChanged
QueueState
SetProperties
ParameterCode
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Add
Address
ApplicationId
AppVersion
AzureLocalNodeId
AzureMasterNodeId
AzureNodeInfo
Broadcast
Cache
CacheSliceIndex
CheckUserOnJoin
CleanupCacheOnLeave
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ClientAuthenticationParams
ClientAuthenticationType
Code
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CustomInitData
Data
EmptyRoomTTL
EncryptionData
EncryptionMode
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ExpectedValues
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FindFriendsResponseOnlineList
FindFriendsResponseRoomIdList
GameCount
GameList
GameProperties
Group
Info
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IsInactive
JoinMode
LobbyName
LobbyStats
LobbyType
MasterClientId
MasterPeerCount
MatchMakingType
NickName
PeerCount
PlayerProperties
PlayerTTL
PluginName
Plugins
PluginVersion
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Properties
PublishUserId
ReceiverGroup
Region
Remove
RoomName
RoomOptionFlags
Secret
SuppressRoomEvents
TargetActorNr
UriPath
UserId
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WebRpcReturnCode
WebRpcReturnMessage
OperationCode
Authenticate
AuthenticateOnce
ChangeGroups
CreateGame
ExchangeKeysForEncryption
FindFriends
GetGameList
GetLobbyStats
GetProperties
GetRegions
Join
JoinGame
JoinLobby
JoinRandomGame
Leave
LeaveLobby
RaiseEvent
ServerSettings
SetProperties
WebRpc
RoomOptions
CustomRoomProperties
CustomRoomPropertiesForLobby
EmptyRoomTtl
MaxPlayers
PlayerTtl
Plugins
CleanupCacheOnLeave
cleanupCacheOnLeave
customRoomProperties
customRoomPropertiesForLobby
DeleteNullProperties
IsOpen
isOpen
IsVisible
isVisible
maxPlayers
plugins
PublishUserId
publishUserId
SuppressRoomEvents
suppressRoomEvents
RaiseEventOptions
Reset
CachingOption
Default
Encrypt
ForwardToWebhook
InterestGroup
Receivers
SequenceChannel
TargetActors
TypedLobby
TypedLobby
TypedLobby
ToString
Default
Name
Type
IsDefault
TypedLobbyInfo
ToString
PlayerCount
RoomCount
AuthenticationValues
AuthenticationValues
AuthenticationValues
AddAuthParameter
SetAuthPostData
SetAuthPostData
SetAuthPostData
ToString
AuthGetParameters
AuthPostData
AuthType
Token
UserId
AuthModeOption
Auth
AuthOnce
AuthOnceWss
CustomAuthenticationType
Custom
Steam
Facebook
Oculus
PlayStation
Xbox
None
EventCaching
DoNotCache
MergeCache
ReplaceCache
RemoveCache
AddToRoomCache
AddToRoomCacheGlobal
RemoveFromRoomCache
RemoveFromRoomCacheForActorsLeft
SliceIncreaseIndex
SliceSetIndex
SlicePurgeIndex
SlicePurgeUpToIndex
JoinMode
Default
CreateIfNotExists
JoinOrRejoin
RejoinOnly
LobbyType
Default
SqlLobby
AsyncRandomLobby
MatchmakingMode
FillRoom
SerialMatching
RandomMatching
PropertyTypeFlag
None
Game
Actor
GameAndActor
ReceiverGroup
Others
All
MasterClient
NetworkingPeer.cs
Hashtable
SupportClassPun
ClientState
Uninitialized
PeerCreated
Queued
Authenticated
JoinedLobby
DisconnectingFromMasterserver
ConnectingToGameserver
ConnectedToGameserver
Joining
Joined
Leaving
DisconnectingFromGameserver
ConnectingToMasterserver
QueuedComingFromGameserver
Disconnecting
Disconnected
ConnectedToMaster
ConnectingToNameServer
ConnectedToNameServer
DisconnectingFromNameServer
Authenticating
DisconnectCause
DisconnectByServerUserLimit
ExceptionOnConnect
DisconnectByServerTimeout
DisconnectByServerLogic
Exception
InvalidAuthentication
MaxCcuReached
InvalidRegion
SecurityExceptionOnConnect
DisconnectByClientTimeout
InternalReceiveException
AuthenticationTicketExpired
JoinType
CreateRoom
JoinRoom
JoinRandomRoom
JoinOrCreateRoom
ServerConnection
MasterServer
GameServer
NameServer
PhotonClasses.cs
IPunPrefabPool
Destroy
Instantiate
MonoBehaviour
networkView
photonView
HelpURL
HelpURL
SceneManager
LoadScene
LoadScene
SceneManagerHelper
ActiveSceneBuildIndex
ActiveSceneName
WebRpcResponse
WebRpcResponse
ToStringFull
DebugMessage
Name
Parameters
ReturnCode
Hashtable
Hashtable
SupportClassPun
PhotonHandler.cs
Debug
Hashtable
SupportClassPun
PhotonLagSimulationGui.cs
PhotonNetwork.cs
Debug
Hashtable
PhotonPlayer.cs
Hashtable
PhotonStatsGui.cs
PhotonStreamQueue.cs
PhotonStreamQueue
PhotonStreamQueue
Deserialize
HasQueuedObjects
ReceiveNext
Reset
SendNext
Serialize
PhotonView.cs
OnSerializeRigidBody
OnlyVelocity
OnlyAngularVelocity
All
OnSerializeTransform
OnlyPosition
OnlyRotation
OnlyScale
PositionAndRotation
All
OwnershipOption
Fixed
Takeover
Request
ViewSynchronization
Off
ReliableDeltaCompressed
Unreliable
UnreliableOnChange
PingCloudRegions.cs
PingMonoEditor
Dispose
Done
StartPing
PhotonPingManager
PingSocket
ResolveHost
Attempts
IgnoreInitialAttempt
MaxMilliseconsPerPing
UseNative
BestRegion
Done
Debug
SupportClassPun
Room.cs
RoomInfo.cs
RPC.cs
PunRPC
ServerSettings.cs
Region
Region
Region
Parse
ToString
Cluster
Code
HostAndPort
Ping
ServerSettings
HostingOption
NotSet
PhotonCloud
SelfHosted
OfflineMode
BestRegion
IsAppId
ResetBestRegionCodeInPreferences
ToString
UseCloud
UseCloud
UseCloudBestRegion
UseMyServer
AppID
ChatAppID
DisableAutoOpenWizard
EnabledRegions
EnableLobbyStatistics
HostType
JoinLobby
NetworkLogging
PreferredRegion
Protocol
PunLogging
RpcList
RunInBackground
ServerAddress
ServerPort
VoiceAppID
VoiceServerPort
BestRegionCodeInPreferences
SocketWebTcp.cs
PhotonChatApi
ChatChannel.cs
ChatChannel
ChatChannel
Add
Add
ClearMessages
ToStringMessages
TruncateMessages
MessageLimit
Messages
Name
Senders
IsPrivate
MessageCount
ChatClient.cs
ChatClient
ChatClient
AddFriends
CanChatInChannel
Connect
Disconnect
GetPrivateChannelNameByUser
PublishMessage
RemoveFriends
SendAcksOnly
SendPrivateMessage
SendPrivateMessage
Service
SetOnlineStatus
SetOnlineStatus
StopThread
Subscribe
Subscribe
TryGetChannel
TryGetChannel
Unsubscribe
chatPeer
MessageLimit
PrivateChannels
PublicChannels
AppId
AppVersion
AuthValues
CanChat
ChatRegion
DebugOut
DisconnectedCause
FrontendAddress
HasPeer
NameServerAddress
SocketImplementationConfig
State
TransportProtocol
UseBackgroundWorkerForSending
UserId
ChatDisconnectCause.cs
ChatDisconnectCause
None
DisconnectByServerUserLimit
ExceptionOnConnect
DisconnectByServer
TimeoutDisconnect
Exception
InvalidAuthentication
MaxCcuReached
InvalidRegion
OperationNotAllowedInCurrentState
CustomAuthenticationFailed
ChatEventCode.cs
ChatEventCode
ChatMessages
FriendsList
PrivateMessage
StatusUpdate
Subscribe
Unsubscribe
Users
ChatOperationCode.cs
ChatOperationCode
AddFriends
Authenticate
ChannelHistory
Publish
RemoveFriends
SendPrivate
Subscribe
Unsubscribe
UpdateStatus
ChatParameterCode.cs
ChatParameterCode
Channel
Channels
ChannelUserCount
Friends
HistoryLength
Message
Messages
MsgId
MsgIds
Secret
Sender
Senders
SkipMessage
Status
SubscribeResults
UserId
WebFlags
ChatPeer.cs
ChatPeer
ChatPeer
AuthenticateOnNameServer
Connect
NameServerHost
NameServerHttp
IsProtocolSecure
NameServerAddress
AuthenticationValues
AuthenticationValues
AuthenticationValues
AddAuthParameter
SetAuthPostData
SetAuthPostData
ToString
AuthGetParameters
AuthPostData
AuthType
Token
UserId
ParameterCode
Address
ApplicationId
AppVersion
ClientAuthenticationData
ClientAuthenticationParams
ClientAuthenticationType
Region
Secret
UserId
ErrorCode
CustomAuthenticationFailed
GameClosed
GameDoesNotExist
GameFull
GameIdAlreadyExists
InternalServerError
InvalidAuthentication
InvalidOperationCode
InvalidRegion
MaxCcuReached
NoRandomMatchFound
Ok
OperationNotAllowedInCurrentState
ServerFull
UserBlocked
CustomAuthenticationType
Custom
Steam
Facebook
Oculus
PlayStation
Xbox
None
ChatState.cs
ChatState
Uninitialized
ConnectingToNameServer
ConnectedToNameServer
Authenticating
Authenticated
DisconnectingFromNameServer
ConnectingToFrontEnd
ConnectedToFrontEnd
DisconnectingFromFrontEnd
QueuedComingFromFrontEnd
Disconnecting
Disconnected
ChatUserStatus.cs
ChatUserStatus
Away
DND
Invisible
LFG
Offline
Online
Playing
IChatClientListener.cs
IChatClientListener
DebugReturn
OnChatStateChange
OnConnected
OnDisconnected
OnGetMessages
OnPrivateMessage
OnStatusUpdate
OnSubscribed
OnUnsubscribed
File Members
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