Table of contents
- Main Page
- General Documentation
- Network Simulation GUI
- Network Statistics GUI
- Public API Module
-
Modules
-
Public API
- IPunObservable
-
IPunCallbacks
- OnConnectedToMaster
- OnConnectedToPhoton
- OnConnectionFail
- OnCreatedRoom
- OnCustomAuthenticationFailed
- OnCustomAuthenticationResponse
- OnDisconnectedFromPhoton
- OnFailedToConnectToPhoton
- OnJoinedLobby
- OnJoinedRoom
- OnLeftLobby
- OnLeftRoom
- OnLobbyStatisticsUpdate
- OnMasterClientSwitched
- OnOwnershipRequest
- OnOwnershipTransfered
- OnPhotonCreateRoomFailed
- OnPhotonCustomRoomPropertiesChanged
- OnPhotonInstantiate
- OnPhotonJoinRoomFailed
- OnPhotonMaxCccuReached
- OnPhotonPlayerActivityChanged
- OnPhotonPlayerConnected
- OnPhotonPlayerDisconnected
- OnPhotonPlayerPropertiesChanged
- OnPhotonRandomJoinFailed
- OnReceivedRoomListUpdate
- OnUpdatedFriendList
- OnWebRpcResponse
-
PunBehaviour
- OnConnectedToMaster
- OnConnectedToPhoton
- OnConnectionFail
- OnCreatedRoom
- OnCustomAuthenticationFailed
- OnCustomAuthenticationResponse
- OnDisconnectedFromPhoton
- OnFailedToConnectToPhoton
- OnJoinedLobby
- OnJoinedRoom
- OnLeftLobby
- OnLeftRoom
- OnLobbyStatisticsUpdate
- OnMasterClientSwitched
- OnOwnershipRequest
- OnOwnershipTransfered
- OnPhotonCreateRoomFailed
- OnPhotonCustomRoomPropertiesChanged
- OnPhotonInstantiate
- OnPhotonJoinRoomFailed
- OnPhotonMaxCccuReached
- OnPhotonPlayerActivityChanged
- OnPhotonPlayerConnected
- OnPhotonPlayerDisconnected
- OnPhotonPlayerPropertiesChanged
- OnPhotonRandomJoinFailed
- OnReceivedRoomListUpdate
- OnUpdatedFriendList
- OnWebRpcResponse
- PhotonMessageInfo
- PhotonStream
-
PhotonNetwork
- AllocateSceneViewID
- AllocateViewID
- CacheSendMonoMessageTargets
- CloseConnection
- ConnectToBestCloudServer
- ConnectToMaster
- ConnectToRegion
- ConnectUsingSettings
- CreateRoom
- CreateRoom
- CreateRoom
- Destroy
- Destroy
- DestroyAll
- DestroyPlayerObjects
- DestroyPlayerObjects
- Disconnect
- EventCallback
- FetchServerTimestamp
- FindFriends
- FindGameObjectsWithComponent
- GetCustomRoomList
- GetPing
- GetRoomList
- InitializeSecurity
- Instantiate
- Instantiate
- InstantiateSceneObject
- JoinLobby
- JoinLobby
- JoinOrCreateRoom
- JoinOrCreateRoom
- JoinRandomRoom
- JoinRandomRoom
- JoinRandomRoom
- JoinRoom
- JoinRoom
- LeaveLobby
- LeaveRoom
- LoadLevel
- LoadLevel
- NetworkStatisticsReset
- NetworkStatisticsToString
- OverrideBestCloudServer
- RaiseEvent
- Reconnect
- ReconnectAndRejoin
- RefreshCloudServerRating
- ReJoinRoom
- RemovePlayerCustomProperties
- RemoveRPCs
- RemoveRPCs
- RemoveRPCsInGroup
- SendOutgoingCommands
- SetInterestGroups
- SetInterestGroups
- SetLevelPrefix
- SetMasterClient
- SetPlayerCustomProperties
- SetReceivingEnabled
- SetReceivingEnabled
- SetSendingEnabled
- SetSendingEnabled
- SetSendingEnabled
- SetSendingEnabled
- SwitchToProtocol
- UnAllocateViewID
- WebRpc
- BackgroundTimeout
- InstantiateInRoomOnly
- logLevel
- MAX_VIEW_IDS
- maxConnections
- OnEventCall
- PhotonServerSettings
- precisionForFloatSynchronization
- precisionForQuaternionSynchronization
- precisionForVectorSynchronization
- PrefabCache
- SendMonoMessageTargets
- SendMonoMessageTargetType
- StartRpcsAsCoroutine
- UsePrefabCache
- UseRpcMonoBehaviourCache
- versionPUN
- AuthValues
- autoCleanUpPlayerObjects
- autoJoinLobby
- automaticallySyncScene
- CloudRegion
- connected
- connectedAndReady
- connecting
- connectionState
- connectionStateDetailed
- countOfPlayers
- countOfPlayersInRooms
- countOfPlayersOnMaster
- countOfRooms
- CrcCheckEnabled
- EnableLobbyStatistics
- Friends
- FriendsListAge
- gameVersion
- inRoom
- insideLobby
- isMasterClient
- isMessageQueueRunning
- isNonMasterClientInRoom
- lobby
- LobbyStatistics
- masterClient
- MaxResendsBeforeDisconnect
- NetworkStatisticsEnabled
- offlineMode
- otherPlayers
- PacketLossByCrcCheck
- player
- playerList
- playerName
- PrefabPool
- QuickResends
- ResentReliableCommands
- room
- sendRate
- sendRateOnSerialize
- Server
- ServerAddress
- ServerTimestamp
- time
- unreliableCommandsLimit
- UseAlternativeUdpPorts
-
PhotonPlayer
- PhotonPlayer
- CompareTo
- CompareTo
- Equals
- Equals
- Equals
- Find
- Get
- GetHashCode
- GetNext
- GetNextFor
- GetNextFor
- SetCustomProperties
- ToString
- ToStringFull
- IsLocal
- TagObject
- AllProperties
- allProperties
- CustomProperties
- customProperties
- ID
- IsInactive
- isInactive
- isLocal
- IsMasterClient
- isMasterClient
- name
- NickName
- UserId
- userId
-
PhotonView
- DeserializeView
- Find
- Get
- Get
- OnMasterClientSwitched
- RefreshRpcMonoBehaviourCache
- RequestOwnership
- RPC
- RPC
- RpcSecure
- RpcSecure
- SerializeView
- ToString
- TransferOwnership
- TransferOwnership
- currentMasterID
- group
- instantiationId
- ObservedComponents
- onSerializeRigidBodyOption
- onSerializeTransformOption
- ownerId
- ownershipTransfer
- OwnerShipWasTransfered
- prefixBackup
- synchronization
- CreatorActorNr
- instantiationData
- isMine
- isOwnerActive
- isSceneView
- owner
- OwnerActorNr
- prefix
- viewID
-
Room
- ClearExpectedUsers
- SetCustomProperties
- SetExpectedUsers
- SetPropertiesListedInLobby
- ToString
- ToStringFull
- AutoCleanUp
- autoCleanUp
- EmptyRoomTtl
- ExpectedUsers
- expectedUsers
- IsOpen
- IsVisible
- MasterClientId
- masterClientId
- MaxPlayers
- maxPlayers
- Name
- name
- open
- PlayerCount
- playerCount
- PlayerTtl
- PropertiesListedInLobby
- propertiesListedInLobby
- visible
-
RoomInfo
- Equals
- GetHashCode
- ToString
- ToStringFull
- autoCleanUpField
- emptyRoomTtlField
- expectedUsersField
- maxPlayersField
- nameField
- openField
- playerTtlField
- visibleField
- CustomProperties
- customProperties
- IsLocalClientInside
- isLocalClientInside
- IsOpen
- IsVisible
- MaxPlayers
- maxPlayers
- Name
- name
- open
- PlayerCount
- playerCount
- removedFromList
- serverSideMasterClient
- visible
-
ClientState
- Uninitialized
- PeerCreated
- Queued
- Authenticated
- JoinedLobby
- DisconnectingFromMasterserver
- ConnectingToGameserver
- ConnectedToGameserver
- Joining
- Joined
- Leaving
- DisconnectingFromGameserver
- ConnectingToMasterserver
- QueuedComingFromGameserver
- Disconnecting
- Disconnected
- ConnectedToMaster
- ConnectingToNameServer
- ConnectedToNameServer
- DisconnectingFromNameServer
- Authenticating
- DisconnectCause
- PhotonLogLevel
-
PhotonNetworkingMessage
- OnConnectedToPhoton
- OnLeftRoom
- OnMasterClientSwitched
- OnPhotonCreateRoomFailed
- OnPhotonJoinRoomFailed
- OnCreatedRoom
- OnJoinedLobby
- OnLeftLobby
- OnDisconnectedFromPhoton
- OnConnectionFail
- OnFailedToConnectToPhoton
- OnReceivedRoomListUpdate
- OnJoinedRoom
- OnPhotonPlayerConnected
- OnPhotonPlayerDisconnected
- OnPhotonRandomJoinFailed
- OnConnectedToMaster
- OnPhotonSerializeView
- OnPhotonInstantiate
- OnPhotonMaxCccuReached
- OnPhotonCustomRoomPropertiesChanged
- OnPhotonPlayerPropertiesChanged
- OnUpdatedFriendList
- OnCustomAuthenticationFailed
- OnCustomAuthenticationResponse
- OnWebRpcResponse
- OnOwnershipRequest
- OnLobbyStatisticsUpdate
- OnPhotonPlayerActivityChanged
- OnOwnershipTransfered
- PhotonTargets
- OnPhotonSerializeView
- Optional Gui Elements
-
Public API
- Package Functions
-
Classes
-
Class List
-
ExitGames
-
Client
- GUI
-
Photon
-
Chat
- AuthenticationValues
- ChatChannel
-
ChatClient
- ChatClient
- AddFriends
- CanChatInChannel
- Connect
- Disconnect
- GetPrivateChannelNameByUser
- PublishMessage
- RemoveFriends
- SendAcksOnly
- SendPrivateMessage
- SendPrivateMessage
- Service
- SetOnlineStatus
- SetOnlineStatus
- StopThread
- Subscribe
- Subscribe
- TryGetChannel
- TryGetChannel
- Unsubscribe
- chatPeer
- MessageLimit
- PrivateChannels
- PublicChannels
- AppId
- AppVersion
- AuthValues
- CanChat
- ChatRegion
- DebugOut
- DisconnectedCause
- FrontendAddress
- HasPeer
- NameServerAddress
- SocketImplementationConfig
- State
- TransportProtocol
- UseBackgroundWorkerForSending
- UserId
- ChatEventCode
- ChatOperationCode
- ChatParameterCode
- ChatPeer
- ChatUserStatus
- ErrorCode
- IChatClientListener
- ParameterCode
-
Chat
-
Client
-
Photon
- MonoBehaviour
-
PunBehaviour
- OnConnectedToMaster
- OnConnectedToPhoton
- OnConnectionFail
- OnCreatedRoom
- OnCustomAuthenticationFailed
- OnCustomAuthenticationResponse
- OnDisconnectedFromPhoton
- OnFailedToConnectToPhoton
- OnJoinedLobby
- OnJoinedRoom
- OnLeftLobby
- OnLeftRoom
- OnLobbyStatisticsUpdate
- OnMasterClientSwitched
- OnOwnershipRequest
- OnOwnershipTransfered
- OnPhotonCreateRoomFailed
- OnPhotonCustomRoomPropertiesChanged
- OnPhotonInstantiate
- OnPhotonJoinRoomFailed
- OnPhotonMaxCccuReached
- OnPhotonPlayerActivityChanged
- OnPhotonPlayerConnected
- OnPhotonPlayerDisconnected
- OnPhotonPlayerPropertiesChanged
- OnPhotonRandomJoinFailed
- OnReceivedRoomListUpdate
- OnUpdatedFriendList
- OnWebRpcResponse
- UnityEngine
- ActorProperties
- AuthenticationValues
- EncryptionDataParameters
-
ErrorCode
- AlreadyMatched
- AuthenticationTicketExpired
- CustomAuthenticationFailed
- ExternalHttpCallFailed
- GameClosed
- GameDoesNotExist
- GameFull
- GameIdAlreadyExists
- HttpLimitReached
- InternalServerError
- InvalidAuthentication
- InvalidEncryptionParameters
- InvalidOperation
- InvalidOperationCode
- InvalidRegion
- JoinFailedFoundActiveJoiner
- JoinFailedFoundExcludedUserId
- JoinFailedFoundInactiveJoiner
- JoinFailedPeerAlreadyJoined
- JoinFailedWithRejoinerNotFound
- MaxCcuReached
- NoRandomMatchFound
- Ok
- OperationNotAllowedInCurrentState
- PluginMismatch
- PluginReportedError
- ServerFull
- SlotError
- UserBlocked
- EventCode
- Extensions
- FriendInfo
- GameObjectExtensions
- GamePropertyKey
- HelpURL
-
IPunCallbacks
- OnConnectedToMaster
- OnConnectedToPhoton
- OnConnectionFail
- OnCreatedRoom
- OnCustomAuthenticationFailed
- OnCustomAuthenticationResponse
- OnDisconnectedFromPhoton
- OnFailedToConnectToPhoton
- OnJoinedLobby
- OnJoinedRoom
- OnLeftLobby
- OnLeftRoom
- OnLobbyStatisticsUpdate
- OnMasterClientSwitched
- OnOwnershipRequest
- OnOwnershipTransfered
- OnPhotonCreateRoomFailed
- OnPhotonCustomRoomPropertiesChanged
- OnPhotonInstantiate
- OnPhotonJoinRoomFailed
- OnPhotonMaxCccuReached
- OnPhotonPlayerActivityChanged
- OnPhotonPlayerConnected
- OnPhotonPlayerDisconnected
- OnPhotonPlayerPropertiesChanged
- OnPhotonRandomJoinFailed
- OnReceivedRoomListUpdate
- OnUpdatedFriendList
- OnWebRpcResponse
- IPunObservable
- IPunPrefabPool
- OperationCode
-
ParameterCode
- ActorList
- ActorNr
- Add
- Address
- ApplicationId
- AppVersion
- AzureLocalNodeId
- AzureMasterNodeId
- AzureNodeInfo
- Broadcast
- Cache
- CacheSliceIndex
- CheckUserOnJoin
- CleanupCacheOnLeave
- ClientAuthenticationData
- ClientAuthenticationParams
- ClientAuthenticationType
- Code
- CustomEventContent
- CustomInitData
- Data
- EmptyRoomTTL
- EncryptionData
- EncryptionMode
- EventForward
- ExpectedProtocol
- ExpectedValues
- FindFriendsRequestList
- FindFriendsResponseOnlineList
- FindFriendsResponseRoomIdList
- GameCount
- GameList
- GameProperties
- Group
- Info
- IsComingBack
- IsInactive
- JoinMode
- LobbyName
- LobbyStats
- LobbyType
- MasterClientId
- MasterPeerCount
- MatchMakingType
- NickName
- PeerCount
- PlayerProperties
- PlayerTTL
- PluginName
- Plugins
- PluginVersion
- Position
- Properties
- PublishUserId
- ReceiverGroup
- Region
- Remove
- RoomName
- RoomOptionFlags
- Secret
- SuppressRoomEvents
- TargetActorNr
- UriPath
- UserId
- WebRpcParameters
- WebRpcReturnCode
- WebRpcReturnMessage
-
PhotonAnimatorView
- SynchronizedLayer
- SynchronizedParameter
- ParameterType
- SynchronizeType
- CacheDiscreteTriggers
- DoesLayerSynchronizeTypeExist
- DoesParameterSynchronizeTypeExist
- GetLayerSynchronizeType
- GetParameterSynchronizeType
- GetSynchronizedLayers
- GetSynchronizedParameters
- OnPhotonSerializeView
- SetLayerSynchronized
- SetParameterSynchronized
- PhotonLagSimulationGui
- PhotonMessageInfo
-
PhotonNetwork
- AllocateSceneViewID
- AllocateViewID
- CacheSendMonoMessageTargets
- CloseConnection
- ConnectToBestCloudServer
- ConnectToMaster
- ConnectToRegion
- ConnectUsingSettings
- CreateRoom
- CreateRoom
- CreateRoom
- Destroy
- Destroy
- DestroyAll
- DestroyPlayerObjects
- DestroyPlayerObjects
- Disconnect
- EventCallback
- FetchServerTimestamp
- FindFriends
- FindGameObjectsWithComponent
- GetCustomRoomList
- GetPing
- GetRoomList
- InitializeSecurity
- Instantiate
- Instantiate
- InstantiateSceneObject
- JoinLobby
- JoinLobby
- JoinOrCreateRoom
- JoinOrCreateRoom
- JoinRandomRoom
- JoinRandomRoom
- JoinRandomRoom
- JoinRoom
- JoinRoom
- LeaveLobby
- LeaveRoom
- LoadLevel
- LoadLevel
- NetworkStatisticsReset
- NetworkStatisticsToString
- OverrideBestCloudServer
- RaiseEvent
- Reconnect
- ReconnectAndRejoin
- RefreshCloudServerRating
- ReJoinRoom
- RemovePlayerCustomProperties
- RemoveRPCs
- RemoveRPCs
- RemoveRPCsInGroup
- SendOutgoingCommands
- SetInterestGroups
- SetInterestGroups
- SetLevelPrefix
- SetMasterClient
- SetPlayerCustomProperties
- SetReceivingEnabled
- SetReceivingEnabled
- SetSendingEnabled
- SetSendingEnabled
- SetSendingEnabled
- SetSendingEnabled
- SwitchToProtocol
- UnAllocateViewID
- WebRpc
- BackgroundTimeout
- InstantiateInRoomOnly
- logLevel
- MAX_VIEW_IDS
- maxConnections
- OnEventCall
- PhotonServerSettings
- precisionForFloatSynchronization
- precisionForQuaternionSynchronization
- precisionForVectorSynchronization
- PrefabCache
- SendMonoMessageTargets
- SendMonoMessageTargetType
- StartRpcsAsCoroutine
- UsePrefabCache
- UseRpcMonoBehaviourCache
- versionPUN
- AuthValues
- autoCleanUpPlayerObjects
- autoJoinLobby
- automaticallySyncScene
- CloudRegion
- connected
- connectedAndReady
- connecting
- connectionState
- connectionStateDetailed
- countOfPlayers
- countOfPlayersInRooms
- countOfPlayersOnMaster
- countOfRooms
- CrcCheckEnabled
- EnableLobbyStatistics
- Friends
- FriendsListAge
- gameVersion
- inRoom
- insideLobby
- isMasterClient
- isMessageQueueRunning
- isNonMasterClientInRoom
- lobby
- LobbyStatistics
- masterClient
- MaxResendsBeforeDisconnect
- NetworkStatisticsEnabled
- offlineMode
- otherPlayers
- PacketLossByCrcCheck
- player
- playerList
- playerName
- PrefabPool
- QuickResends
- ResentReliableCommands
- room
- sendRate
- sendRateOnSerialize
- Server
- ServerAddress
- ServerTimestamp
- time
- unreliableCommandsLimit
- UseAlternativeUdpPorts
- PhotonPingManager
-
PhotonPlayer
- PhotonPlayer
- CompareTo
- CompareTo
- Equals
- Equals
- Equals
- Find
- Get
- GetHashCode
- GetNext
- GetNextFor
- GetNextFor
- SetCustomProperties
- ToString
- ToStringFull
- IsLocal
- TagObject
- AllProperties
- allProperties
- CustomProperties
- customProperties
- ID
- IsInactive
- isInactive
- isLocal
- IsMasterClient
- isMasterClient
- name
- NickName
- UserId
- userId
- PhotonRigidbody2DView
- PhotonRigidbodyView
- PhotonStatsGui
- PhotonStream
- PhotonStreamQueue
- PhotonTransformView
- PhotonTransformViewPositionControl
-
PhotonTransformViewPositionModel
- ExtrapolateOptions
- InterpolateOptions
- DrawErrorGizmo
- ExtrapolateIncludingRoundTripTime
- ExtrapolateNumberOfStoredPositions
- ExtrapolateOption
- ExtrapolateSpeed
- InterpolateLerpSpeed
- InterpolateMoveTowardsAcceleration
- InterpolateMoveTowardsDeceleration
- InterpolateMoveTowardsSpeed
- InterpolateOption
- InterpolateSpeedCurve
- SynchronizeEnabled
- TeleportEnabled
- TeleportIfDistanceGreaterThan
- PhotonTransformViewRotationControl
- PhotonTransformViewRotationModel
- PhotonTransformViewScaleControl
- PhotonTransformViewScaleModel
-
PhotonView
- DeserializeView
- Find
- Get
- Get
- OnMasterClientSwitched
- RefreshRpcMonoBehaviourCache
- RequestOwnership
- RPC
- RPC
- RpcSecure
- RpcSecure
- SerializeView
- ToString
- TransferOwnership
- TransferOwnership
- currentMasterID
- group
- instantiationId
- ObservedComponents
- onSerializeRigidBodyOption
- onSerializeTransformOption
- ownerId
- ownershipTransfer
- OwnerShipWasTransfered
- prefixBackup
- synchronization
- CreatorActorNr
- instantiationData
- isMine
- isOwnerActive
- isSceneView
- owner
- OwnerActorNr
- prefix
- viewID
- PingMonoEditor
- PunRPC
- RaiseEventOptions
- Region
-
Room
- ClearExpectedUsers
- SetCustomProperties
- SetExpectedUsers
- SetPropertiesListedInLobby
- ToString
- ToStringFull
- AutoCleanUp
- autoCleanUp
- EmptyRoomTtl
- ExpectedUsers
- expectedUsers
- IsOpen
- IsVisible
- MasterClientId
- masterClientId
- MaxPlayers
- maxPlayers
- Name
- name
- open
- PlayerCount
- playerCount
- PlayerTtl
- PropertiesListedInLobby
- propertiesListedInLobby
- visible
-
RoomInfo
- Equals
- GetHashCode
- ToString
- ToStringFull
- autoCleanUpField
- emptyRoomTtlField
- expectedUsersField
- maxPlayersField
- nameField
- openField
- playerTtlField
- visibleField
- CustomProperties
- customProperties
- IsLocalClientInside
- isLocalClientInside
- IsOpen
- IsVisible
- MaxPlayers
- maxPlayers
- Name
- name
- open
- PlayerCount
- playerCount
- removedFromList
- serverSideMasterClient
- visible
-
RoomOptions
- CustomRoomProperties
- CustomRoomPropertiesForLobby
- EmptyRoomTtl
- MaxPlayers
- PlayerTtl
- Plugins
- CleanupCacheOnLeave
- cleanupCacheOnLeave
- customRoomProperties
- customRoomPropertiesForLobby
- DeleteNullProperties
- IsOpen
- isOpen
- IsVisible
- isVisible
- maxPlayers
- plugins
- PublishUserId
- publishUserId
- SuppressRoomEvents
- suppressRoomEvents
- SceneManagerHelper
-
ServerSettings
- HostingOption
- IsAppId
- ResetBestRegionCodeInPreferences
- ToString
- UseCloud
- UseCloud
- UseCloudBestRegion
- UseMyServer
- AppID
- ChatAppID
- DisableAutoOpenWizard
- EnabledRegions
- EnableLobbyStatistics
- HostType
- JoinLobby
- NetworkLogging
- PreferredRegion
- Protocol
- PunLogging
- RpcList
- RunInBackground
- ServerAddress
- ServerPort
- VoiceAppID
- VoiceServerPort
- BestRegionCodeInPreferences
- TypedLobby
- TypedLobbyInfo
- WebRpcResponse
-
ExitGames
- Class Index
-
Class Hierarchy
- ActorProperties
- Attribute
- ExitGames.Client.Photon.Chat.AuthenticationValues
- AuthenticationValues
- ExitGames.Client.Photon.Chat.ChatChannel
- ExitGames.Client.Photon.Chat.ChatEventCode
- ExitGames.Client.Photon.Chat.ChatOperationCode
- ExitGames.Client.Photon.Chat.ChatParameterCode
- ExitGames.Client.Photon.Chat.ChatUserStatus
- EncryptionDataParameters
- ExitGames.Client.Photon.Chat.ErrorCode
- ErrorCode
- EventCode
- Extensions
- FriendInfo
- GameObjectExtensions
- GamePropertyKey
- ExitGames.Client.GUI.GizmoTypeDrawer
- ExitGames.Client.Photon.Chat.IChatClientListener
- IComparable< int >
- IComparable< PhotonPlayer >
- IEquatable< int >
- IEquatable< PhotonPlayer >
- IPhotonPeerListener
- IPunCallbacks
- IPunObservable
- IPunPrefabPool
- MonoBehaviour
- MonoBehaviour
- OperationCode
- ExitGames.Client.Photon.Chat.ParameterCode
- ParameterCode
- PhotonMessageInfo
- PhotonNetwork
- PhotonPeer
- PhotonPing
- PhotonPingManager
- PhotonStream
- PhotonStreamQueue
- PhotonTransformViewPositionControl
- PhotonTransformViewPositionModel
- PhotonTransformViewRotationControl
- PhotonTransformViewRotationModel
- PhotonTransformViewScaleControl
- PhotonTransformViewScaleModel
- RaiseEventOptions
- Region
- RoomInfo
- RoomOptions
- UnityEngine.SceneManagement.SceneManager
- SceneManagerHelper
- ScriptableObject
- PhotonAnimatorView.SynchronizedLayer
- PhotonAnimatorView.SynchronizedParameter
- TypedLobby
- WebRpcResponse
- Class Members
-
Class List
-
Files
-
File List
-
Photon Unity Networking
-
Plugins
-
PhotonNetwork
-
Views
-
PhotonAnimatorView.cs
-
PhotonAnimatorView
- SynchronizedLayer
- SynchronizedParameter
- ParameterType
- SynchronizeType
- CacheDiscreteTriggers
- DoesLayerSynchronizeTypeExist
- DoesParameterSynchronizeTypeExist
- GetLayerSynchronizeType
- GetParameterSynchronizeType
- GetSynchronizedLayers
- GetSynchronizedParameters
- OnPhotonSerializeView
- SetLayerSynchronized
- SetParameterSynchronized
- SynchronizedParameter
- SynchronizedLayer
-
PhotonAnimatorView
- PhotonRigidbody2DView.cs
- PhotonRigidbodyView.cs
- PhotonTransformView.cs
- PhotonTransformViewPositionControl.cs
-
PhotonTransformViewPositionModel.cs
-
PhotonTransformViewPositionModel
- ExtrapolateOptions
- InterpolateOptions
- DrawErrorGizmo
- ExtrapolateIncludingRoundTripTime
- ExtrapolateNumberOfStoredPositions
- ExtrapolateOption
- ExtrapolateSpeed
- InterpolateLerpSpeed
- InterpolateMoveTowardsAcceleration
- InterpolateMoveTowardsDeceleration
- InterpolateMoveTowardsSpeed
- InterpolateOption
- InterpolateSpeedCurve
- SynchronizeEnabled
- TeleportEnabled
- TeleportIfDistanceGreaterThan
-
PhotonTransformViewPositionModel
- PhotonTransformViewRotationControl.cs
- PhotonTransformViewRotationModel.cs
- PhotonTransformViewScaleControl.cs
- PhotonTransformViewScaleModel.cs
-
PhotonAnimatorView.cs
- CustomTypes.cs
-
Enums.cs
- EncryptionDataParameters
- CloudRegionCode
- CloudRegionFlag
- ConnectionState
- EncryptionMode
- PhotonLogLevel
-
PhotonNetworkingMessage
- OnConnectedToPhoton
- OnLeftRoom
- OnMasterClientSwitched
- OnPhotonCreateRoomFailed
- OnPhotonJoinRoomFailed
- OnCreatedRoom
- OnJoinedLobby
- OnLeftLobby
- OnDisconnectedFromPhoton
- OnConnectionFail
- OnFailedToConnectToPhoton
- OnReceivedRoomListUpdate
- OnJoinedRoom
- OnPhotonPlayerConnected
- OnPhotonPlayerDisconnected
- OnPhotonRandomJoinFailed
- OnConnectedToMaster
- OnPhotonSerializeView
- OnPhotonInstantiate
- OnPhotonMaxCccuReached
- OnPhotonCustomRoomPropertiesChanged
- OnPhotonPlayerPropertiesChanged
- OnUpdatedFriendList
- OnCustomAuthenticationFailed
- OnCustomAuthenticationResponse
- OnWebRpcResponse
- OnOwnershipRequest
- OnLobbyStatisticsUpdate
- OnPhotonPlayerActivityChanged
- OnOwnershipTransfered
- PhotonTargets
- Extensions.cs
- FriendInfo.cs
- GizmoType.cs
-
LoadbalancingPeer.cs
-
ErrorCode
- AlreadyMatched
- AuthenticationTicketExpired
- CustomAuthenticationFailed
- ExternalHttpCallFailed
- GameClosed
- GameDoesNotExist
- GameFull
- GameIdAlreadyExists
- HttpLimitReached
- InternalServerError
- InvalidAuthentication
- InvalidEncryptionParameters
- InvalidOperation
- InvalidOperationCode
- InvalidRegion
- JoinFailedFoundActiveJoiner
- JoinFailedFoundExcludedUserId
- JoinFailedFoundInactiveJoiner
- JoinFailedPeerAlreadyJoined
- JoinFailedWithRejoinerNotFound
- MaxCcuReached
- NoRandomMatchFound
- Ok
- OperationNotAllowedInCurrentState
- PluginMismatch
- PluginReportedError
- ServerFull
- SlotError
- UserBlocked
- ActorProperties
- GamePropertyKey
- EventCode
-
ParameterCode
- ActorList
- ActorNr
- Add
- Address
- ApplicationId
- AppVersion
- AzureLocalNodeId
- AzureMasterNodeId
- AzureNodeInfo
- Broadcast
- Cache
- CacheSliceIndex
- CheckUserOnJoin
- CleanupCacheOnLeave
- ClientAuthenticationData
- ClientAuthenticationParams
- ClientAuthenticationType
- Code
- CustomEventContent
- CustomInitData
- Data
- EmptyRoomTTL
- EncryptionData
- EncryptionMode
- EventForward
- ExpectedProtocol
- ExpectedValues
- FindFriendsRequestList
- FindFriendsResponseOnlineList
- FindFriendsResponseRoomIdList
- GameCount
- GameList
- GameProperties
- Group
- Info
- IsComingBack
- IsInactive
- JoinMode
- LobbyName
- LobbyStats
- LobbyType
- MasterClientId
- MasterPeerCount
- MatchMakingType
- NickName
- PeerCount
- PlayerProperties
- PlayerTTL
- PluginName
- Plugins
- PluginVersion
- Position
- Properties
- PublishUserId
- ReceiverGroup
- Region
- Remove
- RoomName
- RoomOptionFlags
- Secret
- SuppressRoomEvents
- TargetActorNr
- UriPath
- UserId
- WebRpcParameters
- WebRpcReturnCode
- WebRpcReturnMessage
- OperationCode
-
RoomOptions
- CustomRoomProperties
- CustomRoomPropertiesForLobby
- EmptyRoomTtl
- MaxPlayers
- PlayerTtl
- Plugins
- CleanupCacheOnLeave
- cleanupCacheOnLeave
- customRoomProperties
- customRoomPropertiesForLobby
- DeleteNullProperties
- IsOpen
- isOpen
- IsVisible
- isVisible
- maxPlayers
- plugins
- PublishUserId
- publishUserId
- SuppressRoomEvents
- suppressRoomEvents
- RaiseEventOptions
- TypedLobby
- TypedLobbyInfo
- AuthenticationValues
- AuthModeOption
- CustomAuthenticationType
- EventCaching
- JoinMode
- LobbyType
- MatchmakingMode
- PropertyTypeFlag
- ReceiverGroup
-
ErrorCode
-
NetworkingPeer.cs
- Hashtable
- SupportClassPun
-
ClientState
- Uninitialized
- PeerCreated
- Queued
- Authenticated
- JoinedLobby
- DisconnectingFromMasterserver
- ConnectingToGameserver
- ConnectedToGameserver
- Joining
- Joined
- Leaving
- DisconnectingFromGameserver
- ConnectingToMasterserver
- QueuedComingFromGameserver
- Disconnecting
- Disconnected
- ConnectedToMaster
- ConnectingToNameServer
- ConnectedToNameServer
- DisconnectingFromNameServer
- Authenticating
- DisconnectCause
- JoinType
- ServerConnection
- PhotonClasses.cs
- PhotonHandler.cs
- PhotonLagSimulationGui.cs
- PhotonNetwork.cs
- PhotonPlayer.cs
- PhotonStatsGui.cs
- PhotonStreamQueue.cs
- PhotonView.cs
- PingCloudRegions.cs
- Room.cs
- RoomInfo.cs
- RPC.cs
-
ServerSettings.cs
- Region
-
ServerSettings
- HostingOption
- IsAppId
- ResetBestRegionCodeInPreferences
- ToString
- UseCloud
- UseCloud
- UseCloudBestRegion
- UseMyServer
- AppID
- ChatAppID
- DisableAutoOpenWizard
- EnabledRegions
- EnableLobbyStatistics
- HostType
- JoinLobby
- NetworkLogging
- PreferredRegion
- Protocol
- PunLogging
- RpcList
- RunInBackground
- ServerAddress
- ServerPort
- VoiceAppID
- VoiceServerPort
- BestRegionCodeInPreferences
- SocketWebTcp.cs
-
Views
-
PhotonNetwork
-
Plugins
-
PhotonChatApi
- ChatChannel.cs
-
ChatClient.cs
-
ChatClient
- ChatClient
- AddFriends
- CanChatInChannel
- Connect
- Disconnect
- GetPrivateChannelNameByUser
- PublishMessage
- RemoveFriends
- SendAcksOnly
- SendPrivateMessage
- SendPrivateMessage
- Service
- SetOnlineStatus
- SetOnlineStatus
- StopThread
- Subscribe
- Subscribe
- TryGetChannel
- TryGetChannel
- Unsubscribe
- chatPeer
- MessageLimit
- PrivateChannels
- PublicChannels
- AppId
- AppVersion
- AuthValues
- CanChat
- ChatRegion
- DebugOut
- DisconnectedCause
- FrontendAddress
- HasPeer
- NameServerAddress
- SocketImplementationConfig
- State
- TransportProtocol
- UseBackgroundWorkerForSending
- UserId
-
ChatClient
- ChatDisconnectCause.cs
- ChatEventCode.cs
- ChatOperationCode.cs
- ChatParameterCode.cs
- ChatPeer.cs
- ChatState.cs
- ChatUserStatus.cs
- IChatClientListener.cs
-
Photon Unity Networking
- File Members
-
File List