NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxControllerDebugRenderFlag Struct Reference

NVIDIA PhysX SDK 3.4 API

PxControllerDebugRenderFlag Struct Reference
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specifies debug-rendering flags More...

#include <PxControllerManager.h>

List of all members.


Public Types

enum  Enum {
  eTEMPORAL_BV = (1<<0),
  eCACHED_BV = (1<<1),
  eOBSTACLES = (1<<2),
  eNONE = 0,
  eALL = 0xffffffff
}

Detailed Description

specifies debug-rendering flags

Member Enumeration Documentation

Enumerator:
eTEMPORAL_BV  Temporal bounding volume around controllers.
eCACHED_BV  Cached bounding volume around controllers.
eOBSTACLES  User-defined obstacles.
eNONE 
eALL 


The documentation for this struct was generated from the following file:



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