PxControllerCollisionFlag Struct Reference
[Character]
specifies which sides a character is colliding with.
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#include <PxController.h>
Public Types | |
enum | Enum { eCOLLISION_SIDES = (1<<0), eCOLLISION_UP = (1<<1), eCOLLISION_DOWN = (1<<2) } |
Detailed Description
specifies which sides a character is colliding with.Member Enumeration Documentation
The documentation for this struct was generated from the following file:
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