NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxControllerBehaviorFlag Struct Reference

NVIDIA PhysX SDK 3.4 API

PxControllerBehaviorFlag Struct Reference
[Character]

specifies controller behavior More...

#include <PxControllerBehavior.h>

List of all members.


Public Types

enum  Enum {
  eCCT_CAN_RIDE_ON_OBJECT = (1<<0),
  eCCT_SLIDE = (1<<1),
  eCCT_USER_DEFINED_RIDE = (1<<2)
}

Detailed Description

specifies controller behavior

Member Enumeration Documentation

Enumerator:
eCCT_CAN_RIDE_ON_OBJECT  Controller can ride on touched object (i.e. when this touched object is moving horizontally).

Note:
The CCT vs. CCT case is not supported.

eCCT_SLIDE  Controller should slide on touched object.
eCCT_USER_DEFINED_RIDE  Disable all code dealing with controllers riding on objects, let users define it outside of the SDK.


The documentation for this struct was generated from the following file:



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