NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxRenderBuffer Class Reference

NVIDIA PhysX SDK 3.4 API

PxRenderBuffer Class Reference
[Common]

Interface for points, lines, triangles, and text buffer. More...

#include <PxRenderBuffer.h>

List of all members.


Public Member Functions

virtual ~PxRenderBuffer ()
virtual PxU32 getNbPoints () const =0
virtual const PxDebugPointgetPoints () const =0
virtual PxU32 getNbLines () const =0
virtual const PxDebugLinegetLines () const =0
virtual PxU32 getNbTriangles () const =0
virtual const PxDebugTrianglegetTriangles () const =0
virtual PxU32 getNbTexts () const =0
virtual const PxDebugTextgetTexts () const =0
virtual void append (const PxRenderBuffer &other)=0
virtual void clear ()=0

Detailed Description

Interface for points, lines, triangles, and text buffer.

Constructor & Destructor Documentation

virtual PxRenderBuffer::~PxRenderBuffer (  )  [inline, virtual]


Member Function Documentation

virtual void PxRenderBuffer::append ( const PxRenderBuffer other  )  [pure virtual]

virtual void PxRenderBuffer::clear (  )  [pure virtual]

virtual const PxDebugLine* PxRenderBuffer::getLines (  )  const [pure virtual]

virtual PxU32 PxRenderBuffer::getNbLines (  )  const [pure virtual]

virtual PxU32 PxRenderBuffer::getNbPoints (  )  const [pure virtual]

virtual PxU32 PxRenderBuffer::getNbTexts (  )  const [pure virtual]

virtual PxU32 PxRenderBuffer::getNbTriangles (  )  const [pure virtual]

virtual const PxDebugPoint* PxRenderBuffer::getPoints (  )  const [pure virtual]

virtual const PxDebugText* PxRenderBuffer::getTexts (  )  const [pure virtual]

virtual const PxDebugTriangle* PxRenderBuffer::getTriangles (  )  const [pure virtual]


The documentation for this class was generated from the following file:



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