NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxContactModifyPair Class Reference

NVIDIA PhysX SDK 3.4 API

PxContactModifyPair Class Reference
[Physics]

An array of instances of this class is passed to PxContactModifyCallback::onContactModify(). More...

#include <PxContactModifyCallback.h>

Collaboration diagram for PxContactModifyPair:

List of all members.


Public Attributes

const PxRigidActoractor [2]
 The actors which make up the pair in contact.
const PxShapeshape [2]
 The shapes which make up the pair in contact.
PxTransform transform [2]
 The shape to world transforms of the two shapes.
PxContactSet contacts
 An array of contact points between these two shapes.

Detailed Description

An array of instances of this class is passed to PxContactModifyCallback::onContactModify().

See also:
PxContactModifyCallback

Member Data Documentation

The actors which make up the pair in contact.

Note that these are the actors as seen by the simulation, and may have been deleted since the simulation step started.

An array of contact points between these two shapes.

The shapes which make up the pair in contact.

Note that these are the shapes as seen by the simulation, and may have been deleted since the simulation step started.

The shape to world transforms of the two shapes.

These are the transforms as the simulation engine sees them, and may have been modified by the application since the simulation step started.


The documentation for this class was generated from the following file:



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